Uploaded December 2025 | Updated September 2026, 2 weeks ago
Rendering Real-time fractals in Blender, and using it to create The Cloak of Mandelbrot! 💫 AD: Get 5% off your Rokoko mocap gear with the code RKK_POLYFJORD: glnk.io/3vn51/polyfjord
In this video I finally get to share a new way I have been rendering and animating Mandelbrot fractals in Blender 5.0. I have wanted a workflow where you can explore the Mandelbrot set in real-time, and it's finally possible using the new Repeat Zone nodes! The result of this video is a custom Mandelbrot shader that is built on a Blender 5.0 demo file made by @Specoolar and with an OSL variand inspired by a script by @CGMatter. I also explore a workflow when using this mandelbrot shader to create a fractal transition of an invisible cloak - The Cloak of Mandelbrot, which you can see at the very end of the video. Thanks for watching!
Download my Mandelbrot Shader here (free download): patreon.com/posts/146056099
Intro music from Epidemic Sounds (affiliate link): share.epidemicsound.com/m6whxf
Outro music from YouTube Audio Library: 🎵 The New Order
Follow me on instagram: instagram.com/polyfjord
Check out my Patreon for advanced project files: patreon.com/polyfjord
Check out my 2nd channel for Deep Dive videos: youtube.com/@Polyfjord2
00:00 Opening Cinematic
01:32 Exploring the new Repeat Zone nodes in Blender 5.0
03:13 The problem with discrete iteration values
05:36 Bypassing discrete values using my improved Mandelbrot Shader
08:27 Customizing the Mandelbrot Shader
12:49 Introduction of the Cloak of Mandelbrot project
13:17 AD: Rokoko motion capture workflow
14:48 Creating the cloth simulation
18:24 Animating the fractal transition of the cloak
23:43 Compositing and render tips
28:11 Final result: The Cloak of Mandelbrot
Rendering Real-time fractals in Blender, and using it to create The Cloak of Mandelbrot! 💫 AD: Get 5% off your Rokoko mocap gear with the code RKK_POLYFJORD: glnk.io/3vn51/polyfjord
In this video I finally get to share a new way I have been rendering and animating Mandelbrot fractals in Blender 5.0. I have wanted a workflow where you can explore the Mandelbrot set in real-time, and it's finally possible using the new Repeat Zone nodes! The result of this video is a custom Mandelbrot shader that is built on a Blender 5.0 demo file made by @Specoolar and with an OSL variand inspired by a script by @CGMatter. I also explore a workflow when using this mandelbrot shader to create a fractal transition of an invisible cloak - The Cloak of Mandelbrot, which you can see at the very end of the video. Thanks for watching!
Download my Mandelbrot Shader here (free download): patreon.com/posts/146056099
Intro music from Epidemic Sounds (affiliate link): share.epidemicsound.com/m6whxf
Outro music from YouTube Audio Library: 🎵 The New Order
Follow me on instagram: instagram.com/polyfjord
Check out my Patreon for advanced project files: patreon.com/polyfjord
Check out my 2nd channel for Deep Dive videos: youtube.com/@Polyfjord2
00:00 Opening Cinematic
01:32 Exploring the new Repeat Zone nodes in Blender 5.0
03:13 The problem with discrete iteration values
05:36 Bypassing discrete values using my improved Mandelbrot Shader
08:27 Customizing the Mandelbrot Shader
12:49 Introduction of the Cloak of Mandelbrot project
13:17 AD: Rokoko motion capture workflow
14:48 Creating the cloth simulation
18:24 Animating the fractal transition of the cloak
23:43 Compositing and render tips
28:11 Final result: The Cloak of Mandelbrot




![Motion Capture + Brick Wall Simulation in Blender [Livestream reupload]
Reupload of this weeks livestream! A really exciting session exploring cell fracture and motion capture using the rigid body tools in Blender v2.83. Thanks to everyone who tuned in for the stream, it was a ton of fun! Thanks for watching!
If you want to support the channel: https://patreon.com/polyfjord
Mentioned tutorials:
Real Time Animation: https://youtu.be/eoSRMxMDYsk
Procedural Textures: https://youtu.be/O_spJmmST5I
Assets:
Software used: https://www.blender.org/download/
Motion capture from Mixamo: https://www.mixamo.com/
Youtube Audio Library: https://www.youtube.com/audiolibrary/music
Timestamps:
00:00 Welcome!
00:45 Motion capture workflow
04:11 Cell fracture setup
08:30 Rigid body simulation
14:05 Cycles material setup
18:34 Camera setup with DoF
20:37 Compositing
23:20 Recap
https://www.instagr.am/polyfjord/
BP5ICESEWU8CJWXO Motion Capture + Brick Wall Simulation in Blender [Livestream reupload]](https://i.ytimg.com/vi/NNjjKmwwrUU/mqdefault.jpg)





