Uploaded July 2021 | Updated September 2026, 10 hours ago
It's been a year since the last major update, but rest assured - the mod is still being worked on!
Download it here: github.com/Chris-Is-Awesome/Extra2DewMod/releases/tag/3.0
Read more: github.com/Chris-Is-Awesome/Extra2DewMod/blob/master/README.md
Changes:
- THE CREATIVE MENU. A gmod-like tool that lets you move, modify and combine objects in the game.
- ITEM RANDOMIZER. A randomizer which shuffles important items in the game, fully customizable by external files.
- MULTIPLE GAME-MODES SUPPORT. Now it is possible to start the game with multiple game modes active. The game mode selection UI has been updated accordingly.
- MECHANISMS. User generated objects that can be configured to move in specific ways. They can be setup to move by key-presses, toggle between two points or move with the mouse.
- TEXTURE SWAP. Textures in 3D objects can now be extracted or replaced by images on the hard drive. This includes 3D models, sprites and particles.
- SCRIPTS MENU. A quick and easy way to run script files without using the debug menu.
- SKY COLOR CUSTOMIZATION. Now the sky color can be changed.
- LIGHTS SPAWNING. Lights can be created now. They come in 3 different types (point, spot and directional) and their color is configurable. In addition, the main light used in every scene can be modified as well.
- SPEECH BUBBLE SPAWNING. Speech bubbles can now be created with custom text.
- CAMERA MOVEMENT COMMANDS. The new commands movecam and campath will move the camera through space following specific paths. Useful to create cinematic effects.
- DEBUG MENU UPDATE. The debug menu has received a major upgrade. It now has scroll support and can save old commands results in its history.
- The pause menu UI has been re-organized a bit, saving screen space and putting options where they make more sense.
- Now the debug menu can be opened from the unpaused game by pressing F1
- Ittle control can now be enabled in free camera mode.
- Free camera mode now has an option to lock it in place.
- Fixed buttons/text frames not using the correct border thickness
- Fixed bind message position not changing with the screen ratio.
Note that I (Chris is Awesome) have retired from Extra 2 Dew. Matra did the majority of this update all on his own. I've wanted to pursue other interests. Having worked on this mod for 3 years, I had a lot of fun with it, and still have many ideas to add to the game, but I don't have the time to add them. But Matra is more than capable of keeping the game alive! ❤️I still maintain the GitHub and handle releases and contribute in discussions, but I haven't done the coding side of things at all this year.
It's been a year since the last major update, but rest assured - the mod is still being worked on!
Download it here: github.com/Chris-Is-Awesome/Extra2DewMod/releases/tag/3.0
Read more: github.com/Chris-Is-Awesome/Extra2DewMod/blob/master/README.md
Changes:
- THE CREATIVE MENU. A gmod-like tool that lets you move, modify and combine objects in the game.
- ITEM RANDOMIZER. A randomizer which shuffles important items in the game, fully customizable by external files.
- MULTIPLE GAME-MODES SUPPORT. Now it is possible to start the game with multiple game modes active. The game mode selection UI has been updated accordingly.
- MECHANISMS. User generated objects that can be configured to move in specific ways. They can be setup to move by key-presses, toggle between two points or move with the mouse.
- TEXTURE SWAP. Textures in 3D objects can now be extracted or replaced by images on the hard drive. This includes 3D models, sprites and particles.
- SCRIPTS MENU. A quick and easy way to run script files without using the debug menu.
- SKY COLOR CUSTOMIZATION. Now the sky color can be changed.
- LIGHTS SPAWNING. Lights can be created now. They come in 3 different types (point, spot and directional) and their color is configurable. In addition, the main light used in every scene can be modified as well.
- SPEECH BUBBLE SPAWNING. Speech bubbles can now be created with custom text.
- CAMERA MOVEMENT COMMANDS. The new commands movecam and campath will move the camera through space following specific paths. Useful to create cinematic effects.
- DEBUG MENU UPDATE. The debug menu has received a major upgrade. It now has scroll support and can save old commands results in its history.
- The pause menu UI has been re-organized a bit, saving screen space and putting options where they make more sense.
- Now the debug menu can be opened from the unpaused game by pressing F1
- Ittle control can now be enabled in free camera mode.
- Free camera mode now has an option to lock it in place.
- Fixed buttons/text frames not using the correct border thickness
- Fixed bind message position not changing with the screen ratio.
Note that I (Chris is Awesome) have retired from Extra 2 Dew. Matra did the majority of this update all on his own. I've wanted to pursue other interests. Having worked on this mod for 3 years, I had a lot of fun with it, and still have many ideas to add to the game, but I don't have the time to add them. But Matra is more than capable of keeping the game alive! ❤️I still maintain the GitHub and handle releases and contribute in discussions, but I haven't done the coding side of things at all this year.










