Croton | Exterminating ALL to create a peaceful Hyrule ⚔️ @Croton | Uploaded 1 year ago | Updated 11 hours ago
There are 4,867 enemies scattered across the stretches of Breath of the Wild - can we create a truly peaceful Hyrule by killing all of them before even the very first Blood Moon??
We will extinguish the world chunk by chunk, today focusing on the Dueling Peaks - 264 different enemies lie across it! If you're wondering how this will all work, please check out the Q/A at the bottom of the description!!
This run will be streamed every Wednesday at 3pm Pacific/6pm Eastern!! Most other Zelda/Nintendo streams will be done on my Twitch: twitch.tv/crotonzelda
The FULL Playlist for this playthrough - all streams!
youtube.com/playlist?list=PLAjULYyNSE9ahpdeQUZ82NRcjlyl5c6T4
My Discord Server!! A fun, active Zelda community!!
discord.gg/jD85aV7
Follow me on Twitter!!
twitter.com/CrotonZelda
Croton FAQ Page!!
docs.google.com/document/d/1_IU_yiBgz1hOUQ8XVpdm3prrylG0TZpgx7cc4PoFoPI/edit?usp=sharing
~~~~~~~~~~~~~~~~~~~~
Run Q/A!
Q: Is this even possible with the time limit?
A: Blood Moons can be delayed by waiting in shrines/divine beasts/hyrule castle! We will be using this to push the timer further back as needed
Q: What about random spawns (ex. Yiga/Keese swarms)
A: Since we can only track normally placed, static spawns (all dev placed enemies) things that occasionally spawn off a dynamic, or random system cannot - and therefore won’t be tracked!
Q: How do we find the 4,867 enemies needed to kill?
A: Using the object map! objmap.zeldamods.org/#/map
The breakdown is 4571 overworld + 29 dungeon + 81 shrine + 186 sword trials!
(There's a couple odd outliers we'll have to explain as we come across)
If you want to track the plateau ones we are doing today, input this line in the object map:
enemy region: Dueling Peaks NOT "chest" NOT "guts" barrel chuchu_1
(make sure you have master mode toggled on and 1-hit obliterator off!)
There are 4,867 enemies scattered across the stretches of Breath of the Wild - can we create a truly peaceful Hyrule by killing all of them before even the very first Blood Moon??
We will extinguish the world chunk by chunk, today focusing on the Dueling Peaks - 264 different enemies lie across it! If you're wondering how this will all work, please check out the Q/A at the bottom of the description!!
This run will be streamed every Wednesday at 3pm Pacific/6pm Eastern!! Most other Zelda/Nintendo streams will be done on my Twitch: twitch.tv/crotonzelda
The FULL Playlist for this playthrough - all streams!
youtube.com/playlist?list=PLAjULYyNSE9ahpdeQUZ82NRcjlyl5c6T4
My Discord Server!! A fun, active Zelda community!!
discord.gg/jD85aV7
Follow me on Twitter!!
twitter.com/CrotonZelda
Croton FAQ Page!!
docs.google.com/document/d/1_IU_yiBgz1hOUQ8XVpdm3prrylG0TZpgx7cc4PoFoPI/edit?usp=sharing
~~~~~~~~~~~~~~~~~~~~
Run Q/A!
Q: Is this even possible with the time limit?
A: Blood Moons can be delayed by waiting in shrines/divine beasts/hyrule castle! We will be using this to push the timer further back as needed
Q: What about random spawns (ex. Yiga/Keese swarms)
A: Since we can only track normally placed, static spawns (all dev placed enemies) things that occasionally spawn off a dynamic, or random system cannot - and therefore won’t be tracked!
Q: How do we find the 4,867 enemies needed to kill?
A: Using the object map! objmap.zeldamods.org/#/map
The breakdown is 4571 overworld + 29 dungeon + 81 shrine + 186 sword trials!
(There's a couple odd outliers we'll have to explain as we come across)
If you want to track the plateau ones we are doing today, input this line in the object map:
enemy region: Dueling Peaks NOT "chest" NOT "guts" barrel chuchu_1
(make sure you have master mode toggled on and 1-hit obliterator off!)