Uploaded September 2023 | Updated September 2026, 3 weeks ago
The artistic creation of realistic materials in real-time 3D models in glTF using physically-based rendering (PBR) is discussed and demonstrated. Attendees will gain valuable insights into the best practices, workflows, and optimizations required to simulate iridescent, anisotropy, and other effects and to achieve stunning visual realism for 3D assets. We discussed the techniques used and available tools to achieve these effects.
0:02:30 Iridescent example
0:15:19 Anisotropy example
0:23:55 Q&A
Presenter: Eric Chadwick, DGG
Slides and links to animations available at: khronos.org/events/exploring-the-artistic-frontier-unleashing-creativity-in-3d-models-with-gltf-and-pbr
The artistic creation of realistic materials in real-time 3D models in glTF using physically-based rendering (PBR) is discussed and demonstrated. Attendees will gain valuable insights into the best practices, workflows, and optimizations required to simulate iridescent, anisotropy, and other effects and to achieve stunning visual realism for 3D assets. We discussed the techniques used and available tools to achieve these effects.
0:02:30 Iridescent example
0:15:19 Anisotropy example
0:23:55 Q&A
Presenter: Eric Chadwick, DGG
Slides and links to animations available at: khronos.org/events/exploring-the-artistic-frontier-unleashing-creativity-in-3d-models-with-gltf-and-pbr










