Eugene Jarvis Interview Part 2 - Gaming Since MainFrame Computers - Developing Is Black Art @pelikopteri
Eugene Jarvis Interview Part 2 - Gaming Since MainFrame Computers - Developing Is Black Art  @pelikopteri
Uploaded April 2026 | Updated September 2026, 2 weeks ago
The legendary game designer Eugene Jarvis in Finland 12.2.2015.

- And you started gaming with mainframe computers. What was it like?
Yeah. Actually, we had, actually computer cards, if you can believe it, which
were, these punched cards, kind of like an airline ticket. Aand you actually had decks of those things and you read them into the mainframe. And if you were lucky, you know, your program might run or your your game might run.

Part 1: youtu.be/7aHHb_40Fqs
Part 2: youtu.be/ozp_mipMDbY
Part 3: youtu.be/Dn5bBLV6FIg
Part 4: youtu.be/c1PDL-vMinc
Part 5: youtu.be/wwbjqUq3K5c
Part 6: youtu.be/dRSjGB5Wd78
Panel discussion: youtu.be/3YfCtASVJTo

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In English: youtube.com/playlist?list=PLT5QfuMv_yIlsJvbZoEnAlPBjPnEypJA0
More interviews: youtube.com/playlist?list=PLT5QfuMv_yIk9QE-YVFRMz89cpFzBhFK7

Eugene and the Housemarque guys got together and chatted a bit about the state of gaming, specifically about arcades and old school gaming in general.

Along with his friendly visit to Finland, Eugene announced that he is working on a brand new game with the Housemarque team.
This is Eugene’s first co-operation with an outside game developer since working with Midway Games (Cruis’n USA, 1994). A quote from the man himself:
“When I saw RESOGUN I couldn’t believe how these Housemarque guys took Defender to a new level. I wondered… what would happen if we teamed up? Mash up old school arcade with mad voxel tech and crazed nouveau Helsinki gamers… All I know now is that it is going to be explosive”.
Arcade games have been very close to Jarvis since he started creating them in 1982 with Robotron. Raw Thrills, his company, is on the forefront of contemporary arcade culture with sizeable gaming hits such as the Big Buck Hunter franchise.
This new venture is in essence Housemarque making a game with one of their all-time heroes.

Eugene who?

Eugene Peyton Jarvis is an American game designer and video game programmer, known for producing pinball machines for Williams Electronics and video games for Atari. Most notable among his works are the seminal arcade video games Defender and Robotron: 2084 in the early 1980s, and the Cruis'n series of racing games for Nintendo in the 1990s. He co-founded Vid Kidz in the early 1980s and currently leads his own development studio, Raw Thrills. In 2008, Eugene Jarvis was named the first Game Designer in Residence by DePaul University's Game Development program. His family owns the Jarvis Wines company in Napa, California.
In 2009, he was chosen by IGN as one of the top 100 game creators of all time.

Games by Jarvis Eugene

Pinball / Atari
Time 2000
Airborne Avenger
Superman

Pinball / Williams:
Laser Ball
Firepower
Space Shuttle
High Speed
F-14 Tomcat

Video games:
Defender
Stargate
Robotron: 2084
Blaster
NARC
Smash TV
Total Carnage
Cruis'n series
Target: Terror
The Fast and the Furious
The Fast and the Furious: Drift
Nex Machina

#pelikopteri #jukkaokauppinen #eugenejarvis

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Eugene Jarvis Interview Part 2 - Gaming Since MainFrame Computers - Developing Is Black Art

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