Uploaded August 2021 | Updated September 2026, 1 week ago
By my latest count, there are 64.5 available Spirit Points in the game, and it takes 63 to unlock every single Skill available. When I started making this video, I thought the total was 63.5, but late in the editing process I discovered another one. Of the available Spirit Points, 16.5 are always given at set points through the game (I call these “Experience” Spirit Points), 5.25 come from completing the 6 Guardian Spirit quests, 2 of them are given upon performing certain actions, and the remaining 40.75 come from collectible Spirits.
There are a total of 134 Spirits in the game. Spirits come in two forms — regular, and large. Regular Spirits give 0.25 Spirit Points each, whereas the rarer large Spirits give 0.5 Spirit Points. There are 4 large Spirits in each level/Caern that has Spirits (all except the prologue level), with the exception of the first of these levels (Weapon Factory) which has none, and the last level which has just 1. This makes for a total of 29 large Spirits in the game, giving a total of 14.5 Spirit Points, with the remaining 105 regular Spirits giving the remaining 26.25 Spirit Points.
The Spirit Point that I originally missed (1:50:40) is obtained during Viridian State Prison, and is awarded for winning a fight in an area that can be sneaked through, which suggests that the fight there was originally a mandatory one. I’ve made some edits to the video after this point to show corrected Spirit Point totals, but the original footage recorded will show the old totals, and so be behind by 1 Spirit Point.
The extra 1.5 Spirit Points possible beyond the 63 needed to unlock all Skills could well be an oversight in the game’s design. If this is true, the most likely causes are probably the 1 Spirit Point that I missed, which may have been left in by accident, and the spurious 0.5 Experience Spirit Points given during the late-game Endron HQ level, after one of the mandatory fights; all other Experience Spirit Points are grouped into sets of 1 Spirit Point.
Miscellaneous notes:
- It is necessary to secure Victoria Vokes’ keycard in Endron’s Dam to get all the Spirits there.
- Yfen’s Guardian Spirit Quests can be started at any time before leaving Tarker’s Mill / starting Viridian State Prison.
- If the assassination objectives in Viridian State Prison are skipped by mauling everyone in the main area, Dusk will award the Spirit Points missed out on when inevitably spoken to. He’ll only award half a Spirit Point if one of the assassinations was completed, and won’t award any if both were completed.
- I think Onawa’s Guardian Spirit Quests have to be started and completed as they become available.
Spirit Point Totals:
Weapon Factory — 0:00, 2¼
Before Training Site — 4:01, 4⅜ (6⅝ total)
Training Site — 14:22, 7¾ (14⅜ total)
Before Dam — 27:00, 4⅜ (18¾ total)
Dam — 45:09, 7¾ (26½ total)
Before Fracking Site — 1:00:15, ½ (27 total)
Fracking Site — 1:02:46, 7 (34 total)
After Fracking Site — 1:18:08, 3 (37 total)
Viridian State Prison — 1:26:45, 7 (44 total)
(End of gap — 1:49:51)
Nevada — 1:52:45, 9 (53 total)
Endron HQ — 2:15:15, 6½ (59½ total)
After Endron HQ — 2:26:50, 2 (61½ total)
Oil Rig — 2:31:22, 3 (64½ total)
The Two Missable Spirit Points:
Victoria Vokes optional objective — 49:17
Viridian State Prison optional battle (the one I missed) — 1:50:40
Guardian Spirit Quests:
Yfen 1/3 (⅝ Spirit Point) — 7:11
Yfen 2/3 (⅝ Spirit Point) — 27:30
Yfen 3/3 (1 Spirit Point) — 1:22:25
Onawa 1/3 (1 Spirit Point) — 1:53:32
Onawa 2/3 (1 Spirit Point) — 2:03:29
Onawa 3/3 (1 Spirit Point) — 2:27:45
Easter Egg — 1:33:16
By my latest count, there are 64.5 available Spirit Points in the game, and it takes 63 to unlock every single Skill available. When I started making this video, I thought the total was 63.5, but late in the editing process I discovered another one. Of the available Spirit Points, 16.5 are always given at set points through the game (I call these “Experience” Spirit Points), 5.25 come from completing the 6 Guardian Spirit quests, 2 of them are given upon performing certain actions, and the remaining 40.75 come from collectible Spirits.
There are a total of 134 Spirits in the game. Spirits come in two forms — regular, and large. Regular Spirits give 0.25 Spirit Points each, whereas the rarer large Spirits give 0.5 Spirit Points. There are 4 large Spirits in each level/Caern that has Spirits (all except the prologue level), with the exception of the first of these levels (Weapon Factory) which has none, and the last level which has just 1. This makes for a total of 29 large Spirits in the game, giving a total of 14.5 Spirit Points, with the remaining 105 regular Spirits giving the remaining 26.25 Spirit Points.
The Spirit Point that I originally missed (1:50:40) is obtained during Viridian State Prison, and is awarded for winning a fight in an area that can be sneaked through, which suggests that the fight there was originally a mandatory one. I’ve made some edits to the video after this point to show corrected Spirit Point totals, but the original footage recorded will show the old totals, and so be behind by 1 Spirit Point.
The extra 1.5 Spirit Points possible beyond the 63 needed to unlock all Skills could well be an oversight in the game’s design. If this is true, the most likely causes are probably the 1 Spirit Point that I missed, which may have been left in by accident, and the spurious 0.5 Experience Spirit Points given during the late-game Endron HQ level, after one of the mandatory fights; all other Experience Spirit Points are grouped into sets of 1 Spirit Point.
Miscellaneous notes:
- It is necessary to secure Victoria Vokes’ keycard in Endron’s Dam to get all the Spirits there.
- Yfen’s Guardian Spirit Quests can be started at any time before leaving Tarker’s Mill / starting Viridian State Prison.
- If the assassination objectives in Viridian State Prison are skipped by mauling everyone in the main area, Dusk will award the Spirit Points missed out on when inevitably spoken to. He’ll only award half a Spirit Point if one of the assassinations was completed, and won’t award any if both were completed.
- I think Onawa’s Guardian Spirit Quests have to be started and completed as they become available.
Spirit Point Totals:
Weapon Factory — 0:00, 2¼
Before Training Site — 4:01, 4⅜ (6⅝ total)
Training Site — 14:22, 7¾ (14⅜ total)
Before Dam — 27:00, 4⅜ (18¾ total)
Dam — 45:09, 7¾ (26½ total)
Before Fracking Site — 1:00:15, ½ (27 total)
Fracking Site — 1:02:46, 7 (34 total)
After Fracking Site — 1:18:08, 3 (37 total)
Viridian State Prison — 1:26:45, 7 (44 total)
(End of gap — 1:49:51)
Nevada — 1:52:45, 9 (53 total)
Endron HQ — 2:15:15, 6½ (59½ total)
After Endron HQ — 2:26:50, 2 (61½ total)
Oil Rig — 2:31:22, 3 (64½ total)
The Two Missable Spirit Points:
Victoria Vokes optional objective — 49:17
Viridian State Prison optional battle (the one I missed) — 1:50:40
Guardian Spirit Quests:
Yfen 1/3 (⅝ Spirit Point) — 7:11
Yfen 2/3 (⅝ Spirit Point) — 27:30
Yfen 3/3 (1 Spirit Point) — 1:22:25
Onawa 1/3 (1 Spirit Point) — 1:53:32
Onawa 2/3 (1 Spirit Point) — 2:03:29
Onawa 3/3 (1 Spirit Point) — 2:27:45
Easter Egg — 1:33:16



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