Uploaded July 2023 | Updated September 2026, 5 days ago
This run was part of my "One Day Challenge", where I limit myself to a single livestream to study, route, practice, and run a single map. I got very lucky during my attempts and got a 1m48 record on attempt number 3! Of course that was an outlier, and it took me 200 more attempts to get this 1m47. I got a 1m45 in the process, but exited before one of the last shotgunners died, so it was invalid. But that just proves that 1m45, and sub 1m45 are definitely possible. I kept trying for 300 attempts but then I had to stop because I was out of time to keep grinding this map.
This is a very forgettable map. I used mostly Teedre's previous route with some adjustments especially to rocket / plasma usage. The first Cacodemon is the most obnoxious demon ever. It's movement is so random that more than 50% of the time you'll need to reset because the caco is not by the window, and is near impossible to hit. Even when the caco does appear by the window, RNG damage from the shotgun means it will die from 5 to 10 shells. Insanely random and totally out of your control. Very frustrating.
Killing the Baron on the Plasma room is very awkward due to it's position and due to where it's moving relative to the direction of your rockets; you end up missing a lot of them. If you skip the Baron to kill it later after getting the blue key it's even worse because auto-aim can make the rockets aim slightly down and hit the ledges in front of your face, instead of the Baron...
After the Baron door, I highly recommend using plasma to kill the hitscanners upstairs. Empty all the cells of the Plasma on them so that the weapon doesn't do the "recoil" effect and you can swap to the rocket launcher earlier for the pinkies downstairs. If you can afford it, shoot a rocket on the ledge of the window before jumping to the exit; if aimed correctly it might kill some of the hitscanners in the exit room in advance.
Category: UV MAX (100% kills + secrets)
This run: 1m47.74 by Coincident, 2023/07/17
Attempt: 207 of 300
Time invested: 5h
Goal: Sub 1m48
More information & demo recording on doomworld: doomworld.com/forum/topic/55560-ultimate-doom-demos-complevel-3/?page=44&tab=comments#comment-2677289
Doom on Steam: store.steampowered.com/app/2300/DOOM_II
dsda-doom sourceport: doomworld.com/forum/topic/133096-dsda-doom-v0256-2023-01-15
Thanks to the Patrons who review my videos in early-access:
AgileJackson
Andrew Dunai
Billabob
Bofu
Chris O'Neil
HexElix
hido
Isaac Coleman
MaxPayne67
Ole
Phoenix
Shawn Grant
ShuffleCat
SirLethbridgeDoomer
Spectere
Vytaan
Join them on Patreon: patreon.com/coincident
Join the community on Discord: discord.gg/nYDuB46
Watch me live on Twitch: twitch.tv/coincident
Tags:
#doom #speedrun #twitch
This run was part of my "One Day Challenge", where I limit myself to a single livestream to study, route, practice, and run a single map. I got very lucky during my attempts and got a 1m48 record on attempt number 3! Of course that was an outlier, and it took me 200 more attempts to get this 1m47. I got a 1m45 in the process, but exited before one of the last shotgunners died, so it was invalid. But that just proves that 1m45, and sub 1m45 are definitely possible. I kept trying for 300 attempts but then I had to stop because I was out of time to keep grinding this map.
This is a very forgettable map. I used mostly Teedre's previous route with some adjustments especially to rocket / plasma usage. The first Cacodemon is the most obnoxious demon ever. It's movement is so random that more than 50% of the time you'll need to reset because the caco is not by the window, and is near impossible to hit. Even when the caco does appear by the window, RNG damage from the shotgun means it will die from 5 to 10 shells. Insanely random and totally out of your control. Very frustrating.
Killing the Baron on the Plasma room is very awkward due to it's position and due to where it's moving relative to the direction of your rockets; you end up missing a lot of them. If you skip the Baron to kill it later after getting the blue key it's even worse because auto-aim can make the rockets aim slightly down and hit the ledges in front of your face, instead of the Baron...
After the Baron door, I highly recommend using plasma to kill the hitscanners upstairs. Empty all the cells of the Plasma on them so that the weapon doesn't do the "recoil" effect and you can swap to the rocket launcher earlier for the pinkies downstairs. If you can afford it, shoot a rocket on the ledge of the window before jumping to the exit; if aimed correctly it might kill some of the hitscanners in the exit room in advance.
Category: UV MAX (100% kills + secrets)
This run: 1m47.74 by Coincident, 2023/07/17
Attempt: 207 of 300
Time invested: 5h
Goal: Sub 1m48
More information & demo recording on doomworld: doomworld.com/forum/topic/55560-ultimate-doom-demos-complevel-3/?page=44&tab=comments#comment-2677289
Doom on Steam: store.steampowered.com/app/2300/DOOM_II
dsda-doom sourceport: doomworld.com/forum/topic/133096-dsda-doom-v0256-2023-01-15
Thanks to the Patrons who review my videos in early-access:
AgileJackson
Andrew Dunai
Billabob
Bofu
Chris O'Neil
HexElix
hido
Isaac Coleman
MaxPayne67
Ole
Phoenix
Shawn Grant
ShuffleCat
SirLethbridgeDoomer
Spectere
Vytaan
Join them on Patreon: patreon.com/coincident
Join the community on Discord: discord.gg/nYDuB46
Watch me live on Twitch: twitch.tv/coincident
Tags:
#doom #speedrun #twitch










