Dying Light: The Beast | RTX 5050, 4060, 3060TI, 3060, 3050, GTX 1650 @KaranBenchmarks
Dying Light: The Beast | RTX 5050, 4060, 3060TI, 3060, 3050, GTX 1650  @KaranBenchmarks
Uploaded September 2025 | Updated September 2026, 2 weeks ago
Dying Light: The Beast Optimization Guide
A Big Thanks to Techland For Providing Review Code!
#dyinglightthebeast #dyinglight #rtxon

00:00 RTX 3060 Ti (1440p Optimized) DLSS 4 Balanced
01:30 RTX 3060 Ti (1440p Optimized) DLSS 4 Balanced + FG
03:00 RTX 3060 Ti (1080p Optimized) DLSS 4 Quality
04:30 RTX 3060 Ti (1080p Optimized) DLSS 4 Quality + FG

06:00 RTX 4060 (1440p Optimized) DLSS 4 Balanced
07:30 RTX 4060 (1440p Optimized) DLSS 4 Balanced + FG
09:00 RTX 4060 (1080p Optimized) DLSS 4 Quality
10:30 RTX 4060 (1080p Optimized) DLSS 4 Quality + FG

12:00 RTX 5050 (1440p Optimized) DLSS 4 Balanced
13:30 RTX 5050 (1440p Optimized) DLSS 4 Balanced + FG
15:00 RTX 5050 (1080p Optimized) DLSS 4 Quality
16:30 RTX 5050 (1080p Optimized) DLSS 4 Quality + FG

18:00 RTX 3060 (1440p Optimized) DLSS 4 Balanced
19:30 RTX 3060 (1440p Optimized) DLSS 4 Balanced + FG
21:00 RTX 3060 (1080p Optimized) DLSS 4 Quality
22:30 RTX 3060 (1080p Optimized) DLSS 4 Quality + FG

24:00 RTX 3050 (1080p Optimized) DLSS 4 Quality
25:30 RTX 3050 (1080p Optimized) DLSS 4 Quality + FG

27:00 GTX 1650 (1080p Low) FSR 3 Quality
28:30 GTX 1650 (1080p Low) FSR 3 Quality + FG

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Checkout the Full Detailed Review on My Website:
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I’ve created optimized settings for Dying Light: The Beast that deliver visuals close to Ultra while giving a higher frame rate. The game is extremely demanding at native resolution, and without an upscaler you can’t maintain a stable 60+ FPS on mid-range hardware. For these optimized settings, I’m using DLSS 4 as the upscaler. The FSR frame generation implementation is also very impressive here. On my 180 Hz display, it feels super smooth, and the image quality holds up well as long as you start with a solid 60 FPS base. For GPUs with 8GB of VRAM, I recommend using medium textures, since high textures exceed 8GB and VRAM usage continues to climb the longer you play. I also suggest enabling Asynchronous Compute in the graphics settings, as it gives a slight boost in performance. On Intel hybrid CPUs like my i5-13600K (with P-cores and E-cores), the game stutters badly by default. To fix this, I disabled all E-cores in the BIOS, and the game ran perfectly stable after that. Thanks for watching!

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PC Specifications,
► CPU : Intel Core I5-13600K @ 5.10Ghz Stock Speed
► CPU Cooler : Cooler Master Liquid ML240L V2 RGB
► GPU 1 : Inno3D GeForce RTX 5050 Twin X2 8GB GDDR6
► GPU 2 : Zotac GeForce RTX 4060 Twin Edge 8GB GDDR6
► GPU 3 : ASUS TUF GeForce RTX 3060 Ti 8GB GDDR6 V2
► GPU 4 : Aorus GeForce RTX 3060 Elite 12GB GDDR6
► GPU 5 : Inno3D GeForce RTX 3050 8GB GDDR6 Twin X2
► GPU 6 : GIGABYTE GeForce GTX 1650 4GB GDDR6
► PSU : Deepcool PM750D 750 Watt 80+ Gold
► RAM : CORSAIR Vengeance RGB 32GB (2x16GB) DDR5 6000MHz
► Motherboard : MSI B760M Gaming Plus WiFi DDR5
► OS : Windows 11 Pro (x64) Build 24H2
► SSD : Crucial P3 Plus 1TB NVMe M.2 5000MBps
► HDD : Seagate Barracuda Internal 4TB 5400RPM
► Monitor 1 : LG UltraGear 27'Inches IPS 2560 x 1440 @ 180hz
► Monitor 2 : Samsung 27'Inches IPS 1920 x 1080 @ 75hz
► Cabinet : Deepcool CK560 Mid-Tower Gaming Black
► Keyboard : Redgear MK881 Invador Pro
► Mouse : Logitech G102 Gaming RGB 8K DPI
► Recorder : Corsair Elgato Game Capture HD60S+

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Dying Light: The Beast | RTX 5050, 4060, 3060TI, 3060, 3050, GTX 1650

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