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javidx9 | Dungeon Warping via Orthographic Projections @javidx9 | Uploaded 4 years ago | Updated 11 hours ago
In this video I use Orthographic Projection to simplify the structure of a 3D world rendered with a 2D aesthetic. It's also a great demonstration of the olc::PixelGameEngine Warped Decal function!

Source: https://github.com/OneLoneCoder/Javidx9/blob/master/PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_DungeonWarping.cpp

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Dungeon Warping via Orthographic Projections @javidx9