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History with Kayleigh | DUNE Windtraps Actually Existed In Ancient Iran 4000BCE? @HistoryWithKayleigh | Uploaded October 2021 | Updated October 2024, 4 hours ago.
#Dune #DuneWindtraps #Windcatchers

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There’s actually only one MAJOR difference between the Windtraps in Dune and the Windcatchers from Yazd, so we’re going to look into that right now.
The windtraps were used on the Planet of Arrakis in the world of Dune, they were mostly used by the Fremen, the Fremen are the human inhabitants of the planet Arrakis, who mainly live in the desert.
The windtraps on Arrakis in Dune don’t function the same as the Windcatchers from Yazd, they don’t use the same cooling technique and aren’t built to have the wind blowing through them cool down the interior of a building.
The Windtraps from Dune mostly work at night when the air has cooled down and condensation occurs, the moisture would be carried by the winds, when the wind hits the windtraps the wind with moisture will be caught and funnelled down to collect the water particles in large catch basins for the Fremen to use.
The catch basins are large underground facilities for the storage of the water that’s been collected through the use of windtraps and deathstills.
A deathstill was a place where the Fremen were able to collect the water from a dead person’s body, as water was the most precious material on the planet Arrakis.
The Fremen would even go as far as to actually kill their wounded enemies so they could collect the water from their bodies at deathstills.

So the way the Windtraps in Dune work is that they collect water from the air for the inhabitants to use, to drink and for terraforming for instance.
In the Dune Games the Windtraps would provide water and energy to the base’s buildings and personnel, it would enable the use of certain weapons and would ensure power for the radar.

In Dune 2000 the Game I played for this video the windtraps are even more important than they were in the base game of Dune and Dune II.
Their nominal power level was always 100% or above, the radar outpost couldn’t operate without power which makes the radar screen unavailable.
Production and building speed decreases when you don’t have enough power and rocket turrets won’t work, on top of that the Death Hand missile won’t progress, which is really a bad thing cause you really want that to function properly.


If you have watched my ancient airconditioning video you will see how much the workings of the Windtraps differ from the workings of the windcatchers, but here’s a quick recap.
The windcatchers in Yazd aren’t designed to collect water from the air like the windtraps, but only allows air to flow throughout the designed path in the house to cool down the temperature inside the building before the warmed up hot air is released by the wind tower.
The windcatchers are in some cases used in combination with fountains or underground qanats for the use of evaporative cooling, which as you of course can imagine would function even better than windcatchers without this system.
Windcatchers in Iran are sometimes used in combination with the Yakhchals, or otherwise known as the ice houses in Iran.

Music: Adrian von Ziegler
Sources:
The Yazd Windcatcher ancient Airconditioning video I made.
dune.fandom.com/wiki/Windtrap
dune.fandom.com/wiki/Catchbasin
dune.fandom.com/wiki/Deathstill

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DUNE Windtraps Actually Existed In Ancient Iran 4000BCE? @HistoryWithKayleigh

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