Uploaded June 2024 | Updated September 2026, 17 hours ago
After running through ToiletDuck64's Bloodstone Courtyard a few months back, I became curious if other maps tried to use a very limited colour palette for artistic purposes and CK3D suggested his 2014 User Map, Siebenpolis. Based on the looks of it, we are heading into the classic, original, Gameboy era, with its heavy use of yellow. I think a lot can be done with this kind of art direction in maps, it offers a unique visual signature that I'm excited to explore.
We also covered the 2024 map, Spinner Round! by Martin "JacketAU" Down. This is their second map for Duke 3D, and it shows great growth and experimentation from their first map. Real fun to see a mapping journey happen from the start!
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
***********************************
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
LINK TO THE USER MAP/MOD(S):
forums.duke4.net/topic/7735-release-siebenpolis
forums.duke4.net/topic/12449-release-spinner-round
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
**********************************
0:00:00 - Start
0:01:40 - Mapster32: Level Editing
0:45:20 - ReadMe: Siebenpolis
0:55:25 - User Map: Siebenpolis
2:39:30 - ReadMe: Spinner Round!
2:42:20 - User Map: Spinner Round!
**********************************
After running through ToiletDuck64's Bloodstone Courtyard a few months back, I became curious if other maps tried to use a very limited colour palette for artistic purposes and CK3D suggested his 2014 User Map, Siebenpolis. Based on the looks of it, we are heading into the classic, original, Gameboy era, with its heavy use of yellow. I think a lot can be done with this kind of art direction in maps, it offers a unique visual signature that I'm excited to explore.
We also covered the 2024 map, Spinner Round! by Martin "JacketAU" Down. This is their second map for Duke 3D, and it shows great growth and experimentation from their first map. Real fun to see a mapping journey happen from the start!
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
***********************************
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
LINK TO THE USER MAP/MOD(S):
forums.duke4.net/topic/7735-release-siebenpolis
forums.duke4.net/topic/12449-release-spinner-round
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
**********************************
0:00:00 - Start
0:01:40 - Mapster32: Level Editing
0:45:20 - ReadMe: Siebenpolis
0:55:25 - User Map: Siebenpolis
2:39:30 - ReadMe: Spinner Round!
2:42:20 - User Map: Spinner Round!
**********************************










