Level Editing Progress Update: November 16th, 2024 @thelegendofdevon
Level Editing Progress Update: November 16th, 2024  @thelegendofdevon
Uploaded November 2024 | Updated September 2026, 15 hours ago
A progress update on our recreation of the first level from Duke Nukem: Time To Kill, a 3D platformer for the PS1 that we are converting to the 2.5D Build Engine that powers Duke Nukem 3D.

We are using Mapster32, the built-in level editor that comes with eDuke32, a sourceport that runs Duke 3D. Converting a platformer to a FPS is a fun challenge, but I am loving the progress we are making.
Level Editing Progress Update: November 16th, 2024EPISODE 109 -  Oblivion TC: Back to Earth (Part 1) - A Massive 50+ Level Duke Nukem 3D ModLevel Editing Help SessionEPISODE 123 -  Duke Nukem: Another Timeless Night - Boomer Shooter SaturdayBLOOD: Death Wish - Episode 4: The Last Hymn - Part 1 (Boomer Shooter Saturday)New Years Day with Duke Nukem 3D Legacy Edition - Mirrored LevelsDUKE NUKEM 3D USER MAP (#57): The Computer War (1996 & 2024)EPISODE 118 -  Mario Kart 64 TOWN- A Duke Nukem 3D User LevelDUKE NUKEM 3D USER MAP (#56): Mirrors : YellowDUKE NUKEM 3D USER MAP (#53): Its A Wonderful LifeDUKE NUKEM 3D USER MAP (#69): ClearwaterDUKE NUKEM 3D USER MAP (#46): Duke Nukem Forever Mod DLC (Part 2)
The Legend Of Devon |

Level Editing Progress Update: November 16th, 2024

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