Uploaded March 2024 | Updated September 2026, 1 day ago
We work on our 90's mall level for another hour in Mapster32, the included level editor with eDuke32, the source port of choice for this channel. Fleshed out the food court, not a ton of progress, might need to pre-plan some more for next stream.
We return to the world of Super Mario 64 with ToiletDuke64's newest entry into his recreation of another zone in Duke Nukem 3D with 2024's Shifting Sand Land! We've covered all of the entries in this series so far and they've captured the look of it's Nintendo 64 inspiration, while still retaining that Duke gameplay. From a technical aspect, ToiletDuck64's use of True-Room-Over-Room (TROR) to pull it off shows a great understanding and control of the Mapster32 level editor, which makes this an exciting level to check out.
We also run into some tech issues cutting the stream short, but we did get through the featured content.
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
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NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
LINK TO THE USER MAP/MOD(S):
forums.duke4.net/topic/12357-release-sm64-shifting-sand-land
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/old/2014/20140907-4593
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FOLLOW ME ON TWITTER:
twitter.com/LegendOfDevon
FOLLOW ME ON INSTAGRAM:
instagram.com/legendofdevon
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0:00:00 - Start
0:02:25 - Hello Everyone
0:16:00 - Mapster32: Previously On...
0:27:00 - Mapster32: Hour of Building
1:31:11 - Mapster32: In-Game Preview
1:41:11 - Stream Break
2:07:05 - ReadMe: Shifting Sand Land
2:13:28 - Shifting Sand Land (2024)
2:21:06 - Mission Objective
2:25:46 - Secret: 1 of 6
2:27:04 - Enemy Log: 1 of 2
2:33:24 - Secret: 2 of 6
2:35:15 - Build Engine Explosions
2:37:40 - TROR Galore
2:43:27 - Secret: 3 of 6
2:50:49 - Secret: 4 of 6
2:52:12 - Yellow Keycard
3:04:44 - Yellow Keypad
3:05:50 - Blue Keycard
3:06:16 - Enemy Log: 2 of 2
3:08:58 - Secret: 5 of 6
3:12:11 - Secret: 6 of 6
3:13:58 - Red Keycard
3:14:22 - Red Keypad
3:15:31 - Blue Keypad
3:17:56 - NoClip: Shifting Sand Land
3:24:00 - Exploring User Maps
3:30:10 - ReadMe: DukeMall
3:33:58 - Tech Issues (Stream End)
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We work on our 90's mall level for another hour in Mapster32, the included level editor with eDuke32, the source port of choice for this channel. Fleshed out the food court, not a ton of progress, might need to pre-plan some more for next stream.
We return to the world of Super Mario 64 with ToiletDuke64's newest entry into his recreation of another zone in Duke Nukem 3D with 2024's Shifting Sand Land! We've covered all of the entries in this series so far and they've captured the look of it's Nintendo 64 inspiration, while still retaining that Duke gameplay. From a technical aspect, ToiletDuck64's use of True-Room-Over-Room (TROR) to pull it off shows a great understanding and control of the Mapster32 level editor, which makes this an exciting level to check out.
We also run into some tech issues cutting the stream short, but we did get through the featured content.
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
***********************************
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
LINK TO THE USER MAP/MOD(S):
forums.duke4.net/topic/12357-release-sm64-shifting-sand-land
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/old/2014/20140907-4593
**********************************
FOLLOW ME ON TWITTER:
twitter.com/LegendOfDevon
FOLLOW ME ON INSTAGRAM:
instagram.com/legendofdevon
**********************************
0:00:00 - Start
0:02:25 - Hello Everyone
0:16:00 - Mapster32: Previously On...
0:27:00 - Mapster32: Hour of Building
1:31:11 - Mapster32: In-Game Preview
1:41:11 - Stream Break
2:07:05 - ReadMe: Shifting Sand Land
2:13:28 - Shifting Sand Land (2024)
2:21:06 - Mission Objective
2:25:46 - Secret: 1 of 6
2:27:04 - Enemy Log: 1 of 2
2:33:24 - Secret: 2 of 6
2:35:15 - Build Engine Explosions
2:37:40 - TROR Galore
2:43:27 - Secret: 3 of 6
2:50:49 - Secret: 4 of 6
2:52:12 - Yellow Keycard
3:04:44 - Yellow Keypad
3:05:50 - Blue Keycard
3:06:16 - Enemy Log: 2 of 2
3:08:58 - Secret: 5 of 6
3:12:11 - Secret: 6 of 6
3:13:58 - Red Keycard
3:14:22 - Red Keypad
3:15:31 - Blue Keypad
3:17:56 - NoClip: Shifting Sand Land
3:24:00 - Exploring User Maps
3:30:10 - ReadMe: DukeMall
3:33:58 - Tech Issues (Stream End)
**********************************
![(Out of Date, Incorrect Settings) DUKE NUKEM 3D: BLAST RADIUS - Level 4 (Part 1)
[DISCLAIMER: I was playing with the improper settings for this Mod, some commentary is inaccurate because of this. I restarted the Mod completely with the correct settings in later streams]
Im getting ready for a hike, but Im waiting on my devices to charge so lets continue on with the Duke Nukem Total Conversion: Blast Radius
0:00:00 - Stream Setup and Intro Rambles
0:06:30 - Level 4: Incapharnaum (Part 1)
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
https://www.zoom-platform.com/product/duke-nukem-3d-atomic-edition
INTERESTED IN THE TOTAL CONVERSION OR MOD? GET IT HERE:
https://www.moddb.com/mods/duke-nukem-3d-blast-radius
FOLLOW ME ON TWITTER:
https://twitter.com/LegendOfDevon/
FOLLOW ME ON INSTAGRAM:
https://www.instagram.com/legendofdevon/
DISCORD:
https://discord.gg/a7gVWZ5H (Out of Date, Incorrect Settings) DUKE NUKEM 3D: BLAST RADIUS - Level 4 (Part 1)](https://i.ytimg.com/vi/OGKepQT4SOE/mqdefault.jpg)









