Uploaded November 2023 | Updated September 2026, 1 day ago
Today we explore a user map that came out in 1999 by the author Billy Boy called Lighthouse (also known as BigLight). We (Duke Nukem) must venture to the top of a lighthouse to replace the bulb, that's our goal. Since this came out in 1999 we won't get to see any Willem Dafoe getting passionate about his lobster, but instead we get to see how old mapping techniques were used to create what I hear is a behemoth of a map with a good mix of action and puzzles.
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
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0:00:00 - Start
0:08:18 - Pre-Game Mapster32
0:53:19 - Lighthouse (2019)
2:02:15 - Stream Break
2:23:26 - Lighthouse (Continued...Maybe...)
2:27:55 - Squishmallows
2:36:24 - Lighthouse (Continues...Actually)
5:18:25 - Stream Break
5:28:50 - Lighthouse (It Keeps Going...)
5:48:42 - PO'ed (Odd PS1 Game)
5:52:50 - Lighthouse (Bathroom Checkpoints)
6:40:14 - We Consult The Sacred Texts (Strategy Guide)
6:44:46 - Lighthouse (We Get Cryptic)
9:14:27 - No Clip Exploration: Lighthouse
9:36:20 - Post-Game Stream
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NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
EDUKE32 SOURCE PORT:
dukeworld.com/eduke32/synthesis/latest
LINK TO THE USER MAP/MOD(S):
dnr.duke4.net/maps/Lighthouse.html
YEAH, PIZZA CAKE'S 100% GUIDE:
youtu.be/C3uC4kujkA4?si=RYuER5tvy66m_mle
**********************************
FOLLOW ME ON TWITTER:
twitter.com/LegendOfDevon
FOLLOW ME ON INSTAGRAM:
instagram.com/legendofdevon
Today we explore a user map that came out in 1999 by the author Billy Boy called Lighthouse (also known as BigLight). We (Duke Nukem) must venture to the top of a lighthouse to replace the bulb, that's our goal. Since this came out in 1999 we won't get to see any Willem Dafoe getting passionate about his lobster, but instead we get to see how old mapping techniques were used to create what I hear is a behemoth of a map with a good mix of action and puzzles.
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
***********************************
0:00:00 - Start
0:08:18 - Pre-Game Mapster32
0:53:19 - Lighthouse (2019)
2:02:15 - Stream Break
2:23:26 - Lighthouse (Continued...Maybe...)
2:27:55 - Squishmallows
2:36:24 - Lighthouse (Continues...Actually)
5:18:25 - Stream Break
5:28:50 - Lighthouse (It Keeps Going...)
5:48:42 - PO'ed (Odd PS1 Game)
5:52:50 - Lighthouse (Bathroom Checkpoints)
6:40:14 - We Consult The Sacred Texts (Strategy Guide)
6:44:46 - Lighthouse (We Get Cryptic)
9:14:27 - No Clip Exploration: Lighthouse
9:36:20 - Post-Game Stream
**********************************
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
EDUKE32 SOURCE PORT:
dukeworld.com/eduke32/synthesis/latest
LINK TO THE USER MAP/MOD(S):
dnr.duke4.net/maps/Lighthouse.html
YEAH, PIZZA CAKE'S 100% GUIDE:
youtu.be/C3uC4kujkA4?si=RYuER5tvy66m_mle
**********************************
FOLLOW ME ON TWITTER:
twitter.com/LegendOfDevon
FOLLOW ME ON INSTAGRAM:
instagram.com/legendofdevon






![(Out of Date, Incorrect Settings) DUKE NUKEM 3D: BLAST RADIUS - Level 4 (Part 2)
[DISCLAIMER: I was playing with the improper settings for this Mod, some commentary is inaccurate because of this. I restarted the Mod completely with the correct settings in later streams]
Back to my first time playthrough of Duke Nukem: Blast Radius, currently on Level something or other, its become a blur... Im in a canyon, now a forest... the world is toxic. These levels are just massive!
0:00:00 - Stream Setup and Intro Rambles
0:02:50 - Level 4: Incapharnaum (Part 2)
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
https://www.zoom-platform.com/product/duke-nukem-3d-atomic-edition
INTERESTED IN THE TOTAL CONVERSION OR MOD? GET IT HERE:
https://www.moddb.com/mods/duke-nukem-3d-blast-radius
FOLLOW ME ON TWITTER:
https://twitter.com/LegendOfDevon/
FOLLOW ME ON INSTAGRAM:
https://www.instagram.com/legendofdevon/
DISCORD:
https://discord.gg/a7gVWZ5H (Out of Date, Incorrect Settings) DUKE NUKEM 3D: BLAST RADIUS - Level 4 (Part 2)](https://i.ytimg.com/vi/eEW5BNMTeew/mqdefault.jpg)



