Uploaded December 2023 | Updated September 2026, 2 weeks ago
"Little was ever uncovered and little will ever be known of how the Warp Storm was unleashed on the Kaurava System's fourth habitable planet. Whether Guardsmen there grew corrupt and turned to evil worship, or whether the Storm took them unawares is an open question. What is without doubt is that the Storm's eye lay the lair of the Chaos Space marines, and at the heart of this lair, a network of unholy and bloodstained shrines, linked somehow inextricably to the storm itself.
Although the lethal Warp Storm would flicker and squall here and there, ever shifting, a permanent conduit to the Warp was maintained between these shrines. A charged field of immateria whirled there, certain death to any who had not given themselves over fully to Chaos. In that radiant, deadly energy field, strange shapes could be seen dancing, screaming, howling...
Any would-be conqueror of this unholy citadel would somehow have to dispel the Chaos field that protected it. To enter it would be certain death. And while it stood, nothing could reach the forces of Chaos that lurked at its center."
Dawn of War: Soulstorm with Unification Mod 6.9.20
"Little was ever uncovered and little will ever be known of how the Warp Storm was unleashed on the Kaurava System's fourth habitable planet. Whether Guardsmen there grew corrupt and turned to evil worship, or whether the Storm took them unawares is an open question. What is without doubt is that the Storm's eye lay the lair of the Chaos Space marines, and at the heart of this lair, a network of unholy and bloodstained shrines, linked somehow inextricably to the storm itself.
Although the lethal Warp Storm would flicker and squall here and there, ever shifting, a permanent conduit to the Warp was maintained between these shrines. A charged field of immateria whirled there, certain death to any who had not given themselves over fully to Chaos. In that radiant, deadly energy field, strange shapes could be seen dancing, screaming, howling...
Any would-be conqueror of this unholy citadel would somehow have to dispel the Chaos field that protected it. To enter it would be certain death. And while it stood, nothing could reach the forces of Chaos that lurked at its center."
Dawn of War: Soulstorm with Unification Mod 6.9.20




![[PvP]Tyranid v Eldar Krig v @ConnorBreadFromFarBeyond
NOM NOM NOM
Tyranids may be more annoying than Eldar.
Dropped reclamation pool in enemy base, used to deepstrike Ravenors.
Built a hive spire in ConnorBreads base.
Dawn of War: Soulstorm + Unification mod multiplayer [PvP]Tyranid v Eldar Krig v @ConnorBreadFromFarBeyond](https://i.ytimg.com/vi/dngv9lelVpU/mqdefault.jpg)





![[PvP] Necron vs Tau // Krig v ConnorBread
I feel like I am not turtling enough, but am open to constructive criticism so that I can do better in the future. I think I should have hung back and built deathmarks to take out the fire warriors. If I remember correctly, I think I tried to tech up at one point and got distracted and didnt actually do the monolith upgrade.
My thoughts:
I let a generator burn down
I did not use wraiths to tie up the firewarriors
Did not tier up on multiple times
did not utilize forbidden archive that I had built
I didnt utilize flayed ones correctly - deep strike/harass/recall. They are too slow to catch firewarriors.
Poor turret placement
It seems like the cost of repairing a generator also scales with number of generators - so dont juice/repair them just to get extra power, as it evens out when repairing.
Dawn of War: Soulstorm with Unification mod 6.9.25 [PvP] Necron vs Tau // Krig v ConnorBread](https://i.ytimg.com/vi/ej_Zrqxeux0/mqdefault.jpg)