Uploaded October 2023 | Updated September 2026, 2 weeks ago
Wargear for the Necron Lord of all Kaurava.
1. Skinning Blades
2. Warscythe Blades
3. Necrontyr Sigils
4. Gauss Flux Arc
5. Death Mask
6. Reinforced Body
7. Gaze of Flame
8. Improved Necrodermis
9. Death Grip
10. Cloak of the C'Tan
Dawn of War: Soulstorm with Unification Mod 6.9.20
Wargear for the Necron Lord of all Kaurava.
1. Skinning Blades
2. Warscythe Blades
3. Necrontyr Sigils
4. Gauss Flux Arc
5. Death Mask
6. Reinforced Body
7. Gaze of Flame
8. Improved Necrodermis
9. Death Grip
10. Cloak of the C'Tan
Dawn of War: Soulstorm with Unification Mod 6.9.20



![[PvP]Tyranid v Eldar Krig v @ConnorBreadFromFarBeyond
NOM NOM NOM
Tyranids may be more annoying than Eldar.
Dropped reclamation pool in enemy base, used to deepstrike Ravenors.
Built a hive spire in ConnorBreads base.
Dawn of War: Soulstorm + Unification mod multiplayer [PvP]Tyranid v Eldar Krig v @ConnorBreadFromFarBeyond](https://i.ytimg.com/vi/dngv9lelVpU/mqdefault.jpg)





![[PvP] Necron vs Tau // Krig v ConnorBread
I feel like I am not turtling enough, but am open to constructive criticism so that I can do better in the future. I think I should have hung back and built deathmarks to take out the fire warriors. If I remember correctly, I think I tried to tech up at one point and got distracted and didnt actually do the monolith upgrade.
My thoughts:
I let a generator burn down
I did not use wraiths to tie up the firewarriors
Did not tier up on multiple times
did not utilize forbidden archive that I had built
I didnt utilize flayed ones correctly - deep strike/harass/recall. They are too slow to catch firewarriors.
Poor turret placement
It seems like the cost of repairing a generator also scales with number of generators - so dont juice/repair them just to get extra power, as it evens out when repairing.
Dawn of War: Soulstorm with Unification mod 6.9.25 [PvP] Necron vs Tau // Krig v ConnorBread](https://i.ytimg.com/vi/ej_Zrqxeux0/mqdefault.jpg)
