Uploaded March 2022 | Updated September 2026, 3 weeks ago
Basically this still is UV-MAX(100% kills/secrets) playthrough.
But as you can see the at the end(10:44) I only got 95% kills.
That's because those creatures spawned by ShadowBeast at 8:45 raised the total number of monsters by 5. But their deaths never counted.
I fixed this in the VDP randomizer mod after making the video. Now they don't count as monsters anymore.
This is why I left the UV-MAX off the video title. Just in case.
I originally wanted to include this with my normal UV playthrough video. youtu.be/_YZLKxM4TEQ
But I didn't have enough time to do both and I wanted the video out while the map was still fresh enough.
So I made a separate video of this this.
MAP:
One Humanity
John Romero's first released Doom II map since 1994.
A nice surprice release on March 2nd, 2022.
You can buy this map at: romero.com/shop/p/onehumanity
100% of the proceeds goes to support the people of Ukraine and the humanitarian efforts of the Red Cross and the UN Central Emergency Response Fund.
To play this you will also need a copy of DOOM2.WAD and a modern source port.
He is currently working on Sigil 2. This map is most likely going to be in it as well.
First Sigil(for Doom 1) can be found here: romero.com/sigil
Here's my UV-MAX playthrough of it: youtube.com/playlist?list=PLsWfNu4HzHMsPxSYSYsnme4szYk-nkZqB
This map was a lot of fun! Really looking forward to Sigil 2.
VDP-MonsterRandomizer:
(only compatible with gzdoom)
forum.zdoom.org/viewtopic.php?f=43&t=65220
doomworld.com/forum/topic/106432-vdp-monsterrandomizer-updated-june-27-2021
I played this through GZDOOM source port using Xbox One controller.
Basically this still is UV-MAX(100% kills/secrets) playthrough.
But as you can see the at the end(10:44) I only got 95% kills.
That's because those creatures spawned by ShadowBeast at 8:45 raised the total number of monsters by 5. But their deaths never counted.
I fixed this in the VDP randomizer mod after making the video. Now they don't count as monsters anymore.
This is why I left the UV-MAX off the video title. Just in case.
I originally wanted to include this with my normal UV playthrough video. youtu.be/_YZLKxM4TEQ
But I didn't have enough time to do both and I wanted the video out while the map was still fresh enough.
So I made a separate video of this this.
MAP:
One Humanity
John Romero's first released Doom II map since 1994.
A nice surprice release on March 2nd, 2022.
You can buy this map at: romero.com/shop/p/onehumanity
100% of the proceeds goes to support the people of Ukraine and the humanitarian efforts of the Red Cross and the UN Central Emergency Response Fund.
To play this you will also need a copy of DOOM2.WAD and a modern source port.
He is currently working on Sigil 2. This map is most likely going to be in it as well.
First Sigil(for Doom 1) can be found here: romero.com/sigil
Here's my UV-MAX playthrough of it: youtube.com/playlist?list=PLsWfNu4HzHMsPxSYSYsnme4szYk-nkZqB
This map was a lot of fun! Really looking forward to Sigil 2.
VDP-MonsterRandomizer:
(only compatible with gzdoom)
forum.zdoom.org/viewtopic.php?f=43&t=65220
doomworld.com/forum/topic/106432-vdp-monsterrandomizer-updated-june-27-2021
I played this through GZDOOM source port using Xbox One controller.










