Uploaded August 2024 | Updated September 2026, 1 week ago
This is an Automap view of the first-person video at youtu.be/Oex0Cv0XI_s
Shown here is a potentially safer way to exit PC Doom II level 8, Tricks & Traps. The maneuver is to carefully step across an invisible 'tripwire' located just before the first pedestal on the way to the exit chamber, but without actually stepping all the way out onto the pedestal.
For a complete text walkthrough, access classicdoom.com/level8.htm
This is a video conversion of the .lmp file 08ALTEX from ClassicDOOM.com: classicdoom.com/d2demos.htm#08altex
Timestamps:
0:00 - Heading to yellow key
0:05 - Yellow key acquired
0:09 - Heading to red key
0:12 - Red key acquired
0:15 - Heading to exit
0:23 - Crossing trigger line
0:29 - Teleporter revealed
0:35 - Exit
The first-person version of this video is part of the ClassicDOOM 'Doom II solutions' playlist:
youtube.com/playlist?list=PL368ECB66150EDC35
#doom2 #doomii #classicdoom
This is an Automap view of the first-person video at youtu.be/Oex0Cv0XI_s
Shown here is a potentially safer way to exit PC Doom II level 8, Tricks & Traps. The maneuver is to carefully step across an invisible 'tripwire' located just before the first pedestal on the way to the exit chamber, but without actually stepping all the way out onto the pedestal.
For a complete text walkthrough, access classicdoom.com/level8.htm
This is a video conversion of the .lmp file 08ALTEX from ClassicDOOM.com: classicdoom.com/d2demos.htm#08altex
Timestamps:
0:00 - Heading to yellow key
0:05 - Yellow key acquired
0:09 - Heading to red key
0:12 - Red key acquired
0:15 - Heading to exit
0:23 - Crossing trigger line
0:29 - Teleporter revealed
0:35 - Exit
The first-person version of this video is part of the ClassicDOOM 'Doom II solutions' playlist:
youtube.com/playlist?list=PL368ECB66150EDC35
#doom2 #doomii #classicdoom










![Doom 64 level 4, Holding Area: Secrets & Items [Strobe warning]
[Strobe warning from 20s to 42s] Shows one path to reach all score-affecting Secrets and Items in Doom 64 level 4, Holding Area. Also shows how to find the blue key and exit the level.
Note that the first Secret area shown here (at about 1m12s) is comprised of two chambers next to each other. Stepping inside either one will count as having discovered that Secret.
For a map of the secret areas see https://classicdoom.com/d64maps/04-s2.htm
Notes on the making of this video: Generally speaking this is a no monsters-style demo, made to quickly show the stated objectives without additional minutes of combat. However, specific enemies are present when they are needed to trigger events that allow a player to progress through the level.
Timestamps:
0:00 - Berserk is nearest Item
0:06 - Next Items: 20 health bottles
0:09 - Kill enemies to open door
0:20 - Soul Sphere Item (1 of 2)
0:50 - Blue key acquired
1:11 - Activate panel
1:13 - Secret 1, and Soul Sphere 2
1:17 - Activate 3rd switch from left
1:20 - Activate all others left-right
1:35 - Run (Speed) to cross gaps
1:37 - Secret 2 of 2
1:47 - Exit to level 5
This video is part of the ClassicDOOM Doom 64 solutions playlist:
https://www.youtube.com/playlist?list=PL00C75BEE256ABA71
See also the Doom 64 Achievements / Trophies playlist:
https://www.youtube.com/playlist?list=PL80Nji_WEjozUBP6YHmQJ5O6I2hPRm-lK
#doom64 #doom64ex #classicdoom #n64doom Doom 64 level 4, Holding Area: Secrets & Items [Strobe warning]](https://i.ytimg.com/vi/kxDVeUmSZ9g/mqdefault.jpg)