DARTHVR | DOOM 2 The Way id Did wad + Voxel Doom II + Remastered sound and music + Smooth Weapons + Nashgore @DARTHVRNET | Uploaded August 2023 | Updated October 2024, 4 hours ago.
(English below) Gameplay de los primeros 5 mapas de Doom 2 the Way id Did, megawad de 32 mapas realizado por fans tratando de imitar el estilo de la propia id Software en el diseño de niveles del juego original.
doomworld.com/idgames/levels/doom2/megawads/d2twid
El motivo principal para hacer este gameplay es la publicación de la nueva versión de Voxel Doom, que previamente había transformado todos los ítems y enemigos del primer Doom a voxels, y ahora hace lo propio con los de Doom 2.
moddb.com/mods/voxel-doom-ii/addons/voxel-doomii-v2-1
Además, he añadido los siguientes mods:
DOOM II Enhanced ost: moddb.com/mods/doom-ii-enhanced-ost/downloads/doom-ii-enhanced-music
Perkinstian high resolution Doom sound effects pack: perkristian.net/game_doom-sfx.shtml
Smooth Weapons Enhanced: github.com/NightFright2k19/gzdoom_perk-enhanced
Nash's Gore Mod: Vengeance Edition: moddb.com/mods/nashs-gore-mod-vengeance-edition
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Gameplay of the first 5 maps of Doom 2 the Way id Did, megawad of 32 maps made by fans trying to imitate id Software's own style in the level design of the original game.
doomworld.com/idgames/levels/doom2/megawads/d2twid
The main reason for making this gameplay is the release of the new version of Voxel Doom, which had previously transformed all items and enemies from the first Doom to voxels, and now does the same with those of Doom 2.
moddb.com/mods/voxel-doom-ii/addons/voxel-doomii-v2-1
In addition, I have added the following mods:
DOOM II Enhanced ost: moddb.com/mods/doom-ii-enhanced-ost/downloads/doom-ii-enhanced-music
Perkinstian high resolution Doom sound effects pack: perkristian.net/game_doom-sfx.shtml
Smooth Weapons Enhanced: github.com/NightFright2k19/gzdoom_perk-enhanced
Nash's Gore Mod: Vengeance Edition: moddb.com/mods/nashs-gore-mod-vengeance-edition
(English below) Gameplay de los primeros 5 mapas de Doom 2 the Way id Did, megawad de 32 mapas realizado por fans tratando de imitar el estilo de la propia id Software en el diseño de niveles del juego original.
doomworld.com/idgames/levels/doom2/megawads/d2twid
El motivo principal para hacer este gameplay es la publicación de la nueva versión de Voxel Doom, que previamente había transformado todos los ítems y enemigos del primer Doom a voxels, y ahora hace lo propio con los de Doom 2.
moddb.com/mods/voxel-doom-ii/addons/voxel-doomii-v2-1
Además, he añadido los siguientes mods:
DOOM II Enhanced ost: moddb.com/mods/doom-ii-enhanced-ost/downloads/doom-ii-enhanced-music
Perkinstian high resolution Doom sound effects pack: perkristian.net/game_doom-sfx.shtml
Smooth Weapons Enhanced: github.com/NightFright2k19/gzdoom_perk-enhanced
Nash's Gore Mod: Vengeance Edition: moddb.com/mods/nashs-gore-mod-vengeance-edition
------------------
Gameplay of the first 5 maps of Doom 2 the Way id Did, megawad of 32 maps made by fans trying to imitate id Software's own style in the level design of the original game.
doomworld.com/idgames/levels/doom2/megawads/d2twid
The main reason for making this gameplay is the release of the new version of Voxel Doom, which had previously transformed all items and enemies from the first Doom to voxels, and now does the same with those of Doom 2.
moddb.com/mods/voxel-doom-ii/addons/voxel-doomii-v2-1
In addition, I have added the following mods:
DOOM II Enhanced ost: moddb.com/mods/doom-ii-enhanced-ost/downloads/doom-ii-enhanced-music
Perkinstian high resolution Doom sound effects pack: perkristian.net/game_doom-sfx.shtml
Smooth Weapons Enhanced: github.com/NightFright2k19/gzdoom_perk-enhanced
Nash's Gore Mod: Vengeance Edition: moddb.com/mods/nashs-gore-mod-vengeance-edition