Uploaded October 2020 | Updated September 2026, 2 weeks ago
a tutorial focusing mostly on change track type. I spend a little bit of time explaining the options simples properties, but I don't delve super deep into it.
a tutorial focusing mostly on change track type. I spend a little bit of time explaining the options simples properties, but I don't delve super deep into it.

![[Distance] EDIT THE CLOCK ROUND 2! | Playing Levels!
stream of playing this round of edit the clock!
https://qjr2d1419.supersurvey.com/ Vote for the best level here!
Watch live at https://www.twitch.tv/tribow [Distance] EDIT THE CLOCK ROUND 2! | Playing Levels!](https://i.ytimg.com/vi/MrD2U4-BkFE/mqdefault.jpg)


![[Distance] Stardust Getaway
My second level. This level was a result of trying to come up with an idea after realizing I messed up my particle road. Since I was stuck with only straight roads, I made this and uuuuuhhh.
yeah it exists lmao. [Distance] Stardust Getaway](https://i.ytimg.com/vi/NJeKcQLoM1Y/mqdefault.jpg)

![[Distance] BOAT Speedway
Original version by Krispy. Everything about the original is left in tact, but now its been boatified.
(The original jank skip is removed, gotta commit to the boat!)
I joked about making this a long time ago and this was me following through on that joke of a promise.
I messed up a lot when playing through this track lmao. The sides have no collision cause driving on them is bad. It do be immersion breaking though. I handle this better on future boat escapades. [Distance] BOAT Speedway](https://i.ytimg.com/vi/NkUOKFIiueE/mqdefault.jpg)



![[Distance] Flow
the third installment to this nonexistant series!
I made this in a single day as a joke. I thought it would be funny if there were 3 levels on the workshop all titled Flow since both Skyla and Semtex made a level called Flow. Decided to whip up a level for it.
Shoutouts to invisible track nodes detaching on restart and it ruins the funny lights at the end. Cringe. [Distance] Flow](https://i.ytimg.com/vi/PaFlQv8ost4/mqdefault.jpg)