Uploaded March 2026 | Updated September 2026, 3 weeks ago
We've now split the DF Direct Supporter Q+A section into its own show! Want to get involved? Join the DF Supporter Program, support the team, join us in our amazing community: bit.ly/3jEGjvx
Update: Sony has been in touch to say that the new PSSR "is based on the co-developed super resolution algorithm from Project Amethyst, not on FSR 4. AMD has taken the results of the co-development into FSR 4, while we've taken them into the new PSSR."
In the third Q+A show, the DF team have lots to discuss - there's a bunch of big questions on the "PSSR2" reveal and we can share what we think about what's to come next month. Meanwhile, in the wake of Phil Spencer's departure from Xbox, there are many more queries about the nature of the next-gen machine and Microsoft's strategy. But there's more! Are we already seeing the limits of Switch 2 RT and what if Microsoft had partnered with Nvidia for Xbox Series machinery - could that have changed the outcome of the console "war"...?
Visit The DF Website: digitalfoundry.net
Go here to check out DF merch! store.digitalfoundry.net
Subscribe for more Digital Foundry: bit.ly/DFSubscribe
00:55 Supporter Q1: What games are you excited to test with the new PSSR?
06:14 Supporter Q2: Is the new PSSR override a game-changer for PS5 Pro?
10:39 Supporter Q3: With new PSSR imminent, why won’t AMD release their INT 8 version of FSR 4?
14:41 Supporter Q4: Can DF remain fair and impartial on new PSSR?
20:38 Supporter Q5: Will Windows on next-gen Xbox be ‘full-fledged’?
24:20 Supporter Q6: Should Microsoft change tack on next gen Xbox and release a Series S replacement?
27:25 Supporter Q7: Is ray tracing on Switch 2 too much for AAA games like Resident Evil: Requiem?
36:36 Supporter Q8: What would Xbox Series look like if Microsoft had opted for Nvidia tech over AMD?
We've now split the DF Direct Supporter Q+A section into its own show! Want to get involved? Join the DF Supporter Program, support the team, join us in our amazing community: bit.ly/3jEGjvx
Update: Sony has been in touch to say that the new PSSR "is based on the co-developed super resolution algorithm from Project Amethyst, not on FSR 4. AMD has taken the results of the co-development into FSR 4, while we've taken them into the new PSSR."
In the third Q+A show, the DF team have lots to discuss - there's a bunch of big questions on the "PSSR2" reveal and we can share what we think about what's to come next month. Meanwhile, in the wake of Phil Spencer's departure from Xbox, there are many more queries about the nature of the next-gen machine and Microsoft's strategy. But there's more! Are we already seeing the limits of Switch 2 RT and what if Microsoft had partnered with Nvidia for Xbox Series machinery - could that have changed the outcome of the console "war"...?
Visit The DF Website: digitalfoundry.net
Go here to check out DF merch! store.digitalfoundry.net
Subscribe for more Digital Foundry: bit.ly/DFSubscribe
00:55 Supporter Q1: What games are you excited to test with the new PSSR?
06:14 Supporter Q2: Is the new PSSR override a game-changer for PS5 Pro?
10:39 Supporter Q3: With new PSSR imminent, why won’t AMD release their INT 8 version of FSR 4?
14:41 Supporter Q4: Can DF remain fair and impartial on new PSSR?
20:38 Supporter Q5: Will Windows on next-gen Xbox be ‘full-fledged’?
24:20 Supporter Q6: Should Microsoft change tack on next gen Xbox and release a Series S replacement?
27:25 Supporter Q7: Is ray tracing on Switch 2 too much for AAA games like Resident Evil: Requiem?
36:36 Supporter Q8: What would Xbox Series look like if Microsoft had opted for Nvidia tech over AMD?








![DF Retro EX: Outlive 25 - The Cult Classic PC RTS Remastered [Sponsored]
Video sponsored by Continuum Entertainment.
Check out Outlive 25 on Steam, wishlist it and download the demo: https://store.steampowered.com/app/2948680/Outlive_25/
Outlive 25 is a full remaster of a cult Brazilian real-time strategy game that was perhaps overlooked on its release in Western markets back in 2001. In this video, Alex returns to the roots of the game and the environment it was developed in, while revisiting its 2D pre-rendered art - which was criticised at the time but explains how its visuals have aged gracefully over the years. So gracefully in fact, that the game still holds up nicely in the Outlive 25 remaster with its higher-resolution assets, widescreen UI, campaign tweaks and added content.
00:00:00 Introduction
00:00:39 Outlives legacy in NA and EU
00:08:39 What Outlive 25 brings to the table DF Retro EX: Outlive 25 - The Cult Classic PC RTS Remastered [Sponsored]](https://i.ytimg.com/vi/4V1wozZNXwE/mqdefault.jpg)

