@Roundbeargames
  @Roundbeargames
Roundbeargames | Devlog #1 - Rigidbody 2D Character Control - Unity @Roundbeargames | Uploaded August 2021 | Updated October 2024, 3 hours ago.
Unity Character Controller vs Physics-Based Rigidbody Control: What's your choice?

Playlist:
youtube.com/playlist?list=PLWYGofN_jX5CNMI6tqlxNtTc7v9DkfNbC

Repository:
github.com/RoundBearChoi/PlatformFighter2D

Discord:
discord.gg/hAFTgcA

Pixel Art by Thomas Lean:
thomas-lean.itch.io/assets2

Unity Sample Projects:
youtu.be/4QuPlKzdq14
youtu.be/Xxbs9x2qB7Y

AABB Collision Detection:
learnopengl.com/In-Practice/2D-Game/Collisions/Collision-detection

OneLoneCoder (Programming Balls):
youtu.be/ebq7L2Wtbl4

intro: 0:00
default character controller?: 0:24
rigidbody character controller?: 1:39
my decision: 3:20
outro: 4:49

Social
twitter: twitter.com/roundbeargames
facebook: facebook.com/roundbeargames17
hive: peakd.com/@roundbeargames/posts
linkedin: linkedin.com/in/jangwon-choi-15041a9a

Patreon:
patreon.com/roundbeargames

Channel Memberships:
youtube.com/roundbeargames/join

#gamedev
Devlog #1 - Rigidbody 2D Character Control - Unity[Devlog #6] Air Combo - Unity 2.5D Platformer[C++ Tutorial #0] Lets Install Visual Studio 2019Gamedev - Code With Me #7#1 Starting a Unity Project | Unity Devlog#2 RigidBody & Player Controller (Part2) - Unity Tutorial#109 Running Slide (Part1) - Unity Tutorial#202 Humanoid Animations Import (Mixamo to Unity)Singletons & Managers in Unity - Tutorial by RoundbeargamesFPS Devlog - Trying Out HDRPRoot Motion Explained - Unity Tutorial[C++ Tutorial #4] Structs and Functions - GameDev

Devlog #1 - Rigidbody 2D Character Control - Unity @Roundbeargames

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER