@Roundbeargames
  @Roundbeargames
Roundbeargames | FPS Devlog - Trying Out HDRP @Roundbeargames | Uploaded February 2022 | Updated October 2024, 1 hour ago.
Here's my multiplayer FPS game (WIP)
Trying out HDRP in Unity 2020.3

I'm not 100% satisfied with the current look, but I learned a lot. Hopefully the next update will be better. I would like to try different assets in the future for more realism. Right now it's a little too cartoony and flat (also everything a little too dark). Stay tuned for more.

Devlog playlist:
youtube.com/playlist?list=PLWYGofN_jX5CNMI6tqlxNtTc7v9DkfNbC

Discord:
discord.gg/hAFTgcA

Guilded:
guilded.gg/i/pYrRAMdE

Roundbearlinks
hive: peakd.com/@roundbeargames/posts
twitch: twitch.tv/roundbeargames
linkedin: linkedin.com/in/jangwon-choi-15041a9a
twitter: twitter.com/roundbeargames
facebook: facebook.com/roundbeargames17

Patreon:
patreon.com/roundbeargames

Channel Memberships:
youtube.com/roundbeargames/join

#gamedev
FPS Devlog - Trying Out HDRPRoot Motion Explained - Unity Tutorial[C++ Tutorial #4] Structs and Functions - GameDevHow to Download My Project (Older Versions - #21 package)Roundbearsits - Code With Me #5[C++ Tutorial #9] While Loops, Input, Game Loop[C++ Tutorial #1] Thinking in 1s and 0s - Game DevelopmentRendering with Decals - Using olcPixelGameEngineCharacter Falling Through Issue - Unity TutorialSample Scene - Texture Packer for Unity[C++ Tutorial #12] Try Making Your First GameRoundbeartalks #12 - GameDev Chat

FPS Devlog - Trying Out HDRP @Roundbeargames

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