Devil Vortex by a hacker @skarrogdu
Devil Vortex by a hacker  @skarrogdu
Uploaded August 2026 | Updated September 2026, 1 week ago
toshdeluxe is my least favorite hacker but im curious to know what you guys think?

anyway devil vortex BLOWS obviously its like almost half decent gameplay but riddled with some really ass chokepoints. first theres the "break" part which is harder than the stuff before it two times in a row because its just frame timings with a spam that i honestly shouldnt have died at as much as i did. then we have the next part which i have so many words to say about this part but none of them are youtube friendly. the mini wave is absolutely ridiculous for this tier of difficulty. there is NOTHING (at least that ive played) in any level in this range that is as hard as this fuckass wave. i wont lie it is a little bit fun and its kinda satisfying but having something this hard basically at the end is crazy. when you die to it its only partially your fault maybe next time dont hack a verification have you ever thought about that? the swing copter isn't like terribly hard but it is pretty chokeable because you're just thinking about the wave at the end so its really annoying to die to it knowing you had a 15% chance at beating the level if you passed it but you just pissed it away and now you have to do all that bullshit before it again. and do i really need to say anything about the last wave not only is the transition into it inconsistent because it depends entirely on how you do the final swing copter click but theres just deadass a 2 frame right after that. to put this in perspective, there's also a 2 frame at the end of kocmoc and it feels out of place even in that hard ass impossible ass level which is currently at 32 on the list. devil vortex is at 435 so in what world is it acceptable to have a 2 frame at the end of this hoe ass level? i was lucky enough to fluke it twice, i have no idea how that happened but ill take it. i was dying to everything else seemingly more than i should have so a fluke on the shittest click of the level is welcome
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Enjoyment: 3/10
Worst Death: 85%
Attempts: 2,288
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paroxysm is another level thats carried by a couple weird clicks. the base gameplay isnt bad, its decently fun once you get the hang of it, but with how all over the place this level's balancing is i cannot recommend it. the first cube is hard until you realize you're not supposed to hold at 4% you're instead supposed to jump out of the upside down pillar and then *land* and then click again. of course you still need to jump really soon after landing, but if you hold it then your jump height will make the next 2 clicks significantly harder. i spent 80% of my time from 0 holding that shit and it made it so much worse but as soon as i remembered how jump height works i never died to it again. other than that, the spider has 2 ass clicks but if you really get it in your head to click a decent bit later than it looks, that also against all odds gets pretty consistent. so then you have the ship which is even easier than the spider right up until the end of it where you have to do that fuckass swoop down into the teleporter that you have to get JUST the right angle on otherwise you'll come out of it so fucking high you'll already be dead or so fucking low you have a 1% chance of surviving. then the transition into the wave unfortunately is pretty ass like mix come on i know you died to that bro why would you not fix that its actually so infuriating to pass the ship swoop and then die anyway before you can even get a chance at the wave because you hit the green orb slightly early or slightly late and then you either didnt hit the yellow portal or you ONLY hit the yellow portal so you just fly up into space and you're dead before you can react. then the wave is chill the last two clicks of it are kinda tough but not offensive. this is where the level starts to gain some difficulty. theres two insane cube clicks after the wave you can just tell which ones they are bro you gotta hit a yellow orb late as fuck between i spike and a dragon i feel like those are insane clicks to put in this cube when the rest of it kinda plays itself. okay the ball we've finally arrived at a section that stays difficult the whole way through. no complaints, its harder than everything else so far but it feels more consistent cause the other stuff is literally just random chokepoints.the ufo has entirely auto clicks and then the dash orb release of doom and despair that i thankfully only died to once. and then theres a grand total of one more thing you can die to in the whole rest of the level and its that FUCKASS robot click at 77 that is a CRAZY click to have this late in a level it feels so luck based. the point is this level might be ass but all it really needs is proper balancing. anoxysm got it right with the same verifier so what happened here lol
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Enjoyment: 3.5/10
Worst Death: 69%
Attempts: 1,926
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0:00 - Devil Vortex
1:26 - Paroxysm
2:48 - Mizureta
4:19 - ACHROMATISM
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character limit this description is continued in the comments
Devil Vortex by a hackerEdge of the World 100% (fluke from 96%)Eternal Star and CMYK 100%Aerial Gleam 100% (top 100 for like 2 more days extreme)The Towerverse in 12:32.925 [DEATHLESS]Want MeSpectre 67-100 (Impossible Demon)Quaver 100% (top 130 extreme)KOCMOC 92%Trickshot 100% by @vonical6rosedynamixTwisted Titanium 100%! [First Victor?] and wcropolix LOL
Skarro |

Devil Vortex by a hacker

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