Uploaded March 2024 | Updated September 2026, 2 weeks ago
This run was crazy! I didn't intend to do this deathless, because if I did I would have just ran hardcore mode, which would have saved hella time considering hardcore mode gets rid of the collectible requirements that take up a decent amount of time at the beginning of the run. I might decide to run hardcore mode now, since I just accidentally did it.
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Explanation of all my splits on LiveSplit:
The timer automatically starts as soon as I enter a level, and automatically splits as soon as I complete a level, which makes it easy to keep it consistent.
Telescope: Looking in the telescope grants you one of three rainbow coins you need to not activate hardcore mode, so I chose the telescope as my first split. As soon as I trigger the telescope cutscene, this split ends.
Triforce: The second portal deactivates itself and the power to reactivate it is split into three shards, which shape a Triforce when joined together. As soon as I collect the last of the three pieces, this split ends.
Post portals: There's a cutscene right after you walk through the last portal which is when the nightmares start showing up so honestly I'm probably just gonna rename this split to Nightmares. Anyway, as soon as I walk through the portal and trigger the cutscene, this split ends.
Checkpoint: Once I hit the checkpoint in the middle of the nightmares section, this split ends.
Desert Entrance: As soon as my cube goes completely off screen when entering the Desert Mountains, this split ends.
Torres: Crossing through Desert Mountains for about 30 seconds leads to finding Torres. Once my movement is stopped by the Torres cutscene, this split ends.
Underground Tower Entrance: When entering the Underground Tower, there's a shader effect that plays as the cube disappears. As soon as the effect is on screen, this split ends.
Key: As soon as I grab the key at the bottom of the Underground Tower, this split ends.
Underground Tower Exit: As soon as the countdown timer turns green signaling the end of the section, this split ends.
Mountain Tower Entrance: This split uses the song and flash to color as the splitting point. So once the screen flashes bright with the song, this split ends.
Mountain Tower Checkpoint: Once I hit the only checkpoint in the Mountain Tower, this split ends.
Mountain Tower Exit: Once my movement gets stopped by triggering the end of the section, this split ends.
Lord of Darkness: This is basically my one split for the entire Dark Side of the Moon section. Once I'm done spamming through the Lord of Darkness's dialogue, this run ends.
The ending credits and epilogue come together for a combined total of 1:52, so the Credits split is just Lord of Darkness time +1:52.
This run was crazy! I didn't intend to do this deathless, because if I did I would have just ran hardcore mode, which would have saved hella time considering hardcore mode gets rid of the collectible requirements that take up a decent amount of time at the beginning of the run. I might decide to run hardcore mode now, since I just accidentally did it.
-
Explanation of all my splits on LiveSplit:
The timer automatically starts as soon as I enter a level, and automatically splits as soon as I complete a level, which makes it easy to keep it consistent.
Telescope: Looking in the telescope grants you one of three rainbow coins you need to not activate hardcore mode, so I chose the telescope as my first split. As soon as I trigger the telescope cutscene, this split ends.
Triforce: The second portal deactivates itself and the power to reactivate it is split into three shards, which shape a Triforce when joined together. As soon as I collect the last of the three pieces, this split ends.
Post portals: There's a cutscene right after you walk through the last portal which is when the nightmares start showing up so honestly I'm probably just gonna rename this split to Nightmares. Anyway, as soon as I walk through the portal and trigger the cutscene, this split ends.
Checkpoint: Once I hit the checkpoint in the middle of the nightmares section, this split ends.
Desert Entrance: As soon as my cube goes completely off screen when entering the Desert Mountains, this split ends.
Torres: Crossing through Desert Mountains for about 30 seconds leads to finding Torres. Once my movement is stopped by the Torres cutscene, this split ends.
Underground Tower Entrance: When entering the Underground Tower, there's a shader effect that plays as the cube disappears. As soon as the effect is on screen, this split ends.
Key: As soon as I grab the key at the bottom of the Underground Tower, this split ends.
Underground Tower Exit: As soon as the countdown timer turns green signaling the end of the section, this split ends.
Mountain Tower Entrance: This split uses the song and flash to color as the splitting point. So once the screen flashes bright with the song, this split ends.
Mountain Tower Checkpoint: Once I hit the only checkpoint in the Mountain Tower, this split ends.
Mountain Tower Exit: Once my movement gets stopped by triggering the end of the section, this split ends.
Lord of Darkness: This is basically my one split for the entire Dark Side of the Moon section. Once I'm done spamming through the Lord of Darkness's dialogue, this run ends.
The ending credits and epilogue come together for a combined total of 1:52, so the Credits split is just Lord of Darkness time +1:52.







![Twisted Titanium 100%! [First Victor?] and wcropolix LOL
i randomly opened my youtube homepage and saw that hybrid uploaded the twisted titanium showcase like 15 minutes ago and i was like oh shit this levels finally out and it looked way cooler than i remembered so i played it and decided that i might wanna beat it. about 3 hours later here we are, and this level is an absolute banger. the deco is very well made and super intense to reflect the atmosphere of the song and the gameplay is also really fun. the predrop is really short and sweet (and almost too easy) which i like, and the drop seems to be balanced pretty well. i dont have a whole lot to say about this level, its just kinda peak. lower enjoyment score than 10 because i felt like i was getting really unlucky up until the point where i fluked the entire ending so idk lmao. kinda hope i am actually first victor because somehow in all my 202 extremes ive never been first victor of anything once except quarantine which never got rated and was on 480fps back in 2.1 so it doesnt really count
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Enjoyment: 7/10
Worst Death: 77%
Attempts: 1,863
ID: 121267216
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now wcropolix on the other hand is absolute fucking garbage its carried by like 4 different bad transitions which are all in the second half of the level. its your average 2.0 slop gameplay but everyone probably knows that already. its really cool to finally see this level rated after 9 entire years. its obviously not rate worthy by todays standards but it deserved the rate for the time it came out, even if the gameplay was hot ass
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Enjoyment: 1/10
Worst Death: 70% (from like months ago)
Attempts: 1,884
ID: 22183448
All My Extremes: https://docs.google.com/spreadsheets/d/1ozuSdII1e6jTpa6BqXRcfPY7qkm8tpCmgbPJ8a94vpo/edit?usp=sharing Twisted Titanium 100%! [First Victor?] and wcropolix LOL](https://i.ytimg.com/vi/Km-RmXmrw80/mqdefault.jpg)


