DEVELOPING MY DREAM GAME! - Monster Tribe Devlog 1 @ReeceGeofroy
DEVELOPING MY DREAM GAME! - Monster Tribe Devlog 1  @ReeceGeofroy
Uploaded July 2020 | Updated September 2026, 1 week ago
Pokemon meets Rogue-lite in this entirely new adventure I am developing.
Catch monsters, level up from battles, craft rare items, and explore vastly different landscapes in this monster catcher experience!

Monster Tower Cool Features:
- Turn-Based Position-Oriented Combat
- Randomly Generated Dungeons
- Collectible Monsters
- Rogue-lite Elements
- Leveling Up, Morphing, and Modifying Creatures
- Permanent Decision Making Choices For Unique World Building

As a kid I always wanted to create my own monster catcher game, so I came up with ideas of what it might be like for years...a decade went by and I am now ready to try my hand at doing it for real!

Thanks For Watching!


BUY MY NEWEST STEAM RELEASE "SHIELD SHOCK": store.steampowered.com/app/1169060/Shield_Shock

JOIN OUR YOUTUBE DISCORD SERVER: discord.gg/dRDqVEA

GAME DEV TWITTER: twitter.com/Dev_Boundless

PERSONAL INSTAGRAM: instagram.com/reece_geofroy

#gamedev #indiegame #monstertower #indiedev #pixelart
DEVELOPING MY DREAM GAME! - Monster Tribe Devlog 1How I Sold My ART For $1000! (PIXEL ART)Creating The ULTIMATE Artstyle For My Game - Monster Tribe Devlog 6I’m Reviving the Most DEAD Genre in Video Game HistoryHow To Pixel Art In 10 Minutes | Pixel Art TutorialI Finished My Open World RPG Game! (Dream Game Devlog)I ADDED LEVELING TO MY GAME! - Devlog #gamedev #devlogHow I Added Fishing To My Productivity Game - Devlog #gamedev #devlogMAKING a RANCH For My PRODUCTIVITY GAME! #devlog #gamedev #godotHow to Pixel Art in 30s...or Less! - Hearts #gamedev #pixelart #pixelarttutorialWe COMBINED Our Dream Open World Games! - (Game Devlog)Should You Add AUTONOMY To Your Games? #devlog #gamedev #gamedevtips
Reece Geofroy |

DEVELOPING MY DREAM GAME! - Monster Tribe Devlog 1

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER