Creating The ULTIMATE Artstyle For My Game - Monster Tribe Devlog 6 @ReeceGeofroy
Creating The ULTIMATE Artstyle For My Game - Monster Tribe Devlog 6  @ReeceGeofroy
Uploaded November 2020 | Updated September 2026, 1 week ago
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NEW AND IMPROVED ARTSTYLE IS HERE! I have probably reworked this game's artstyle more times than I have hours worked on the game, but regardless...this is the final look for our game. Hope you like it!
Thanks to everyone for supporting my channel and watching the video, it means the world that I can show off my work to thousands of people worldwide.

Discord Server: discord.gg/dRDqVEA
Twitter: twitter.com/Dev_Boundless
Instagram: instagram.com/reece_geofroy


Pokemon meets Rogue-lite in this entirely new adventure being developed.
Catch monsters, level up from battles, collect rare resources, and explore vastly different landscapes in this monster catcher experience!

Monster Tower Cool Features:
- Turn-Based Position-Oriented Combat
- Randomly Generated Dungeons
- Collectible Monsters
- Rogue-lite Elements
- Leveling Up, Morphing, and Modifying Creatures
- Permanent Decision Making Choices For Unique World Building


#MonsterTower #devlog #indiedev #gamedev #combat #rpg #pixelart #battlesystem
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Reece Geofroy |

Creating The ULTIMATE Artstyle For My Game - Monster Tribe Devlog 6

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