Developer Q&A August 2023 @AutomationGame
Developer Q&A August 2023  @AutomationGame
Uploaded August 2023 | Updated September 2026, 2 weeks ago
Killrob and MrChips answer questions from the Official Automation Discord, about the development of Automation and the upcoming Ellisbury Update.

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Steam Page: store.steampowered.com/app/293760
FAQ: discourse.automationgame.com/t/automation-faq-updated-january-2019/28489

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0:00 Welcome, and a discussion of emissions and economy test cycles
4:38 Will there be a level of inaccuracy built into economy test cycles as a gameplay element?
7:39 Expanded QA options in Campaign Mode?
10:50 Are there features you wanted to implement but couldn't due to limitations?
13:31 Would you ever expose more data from the Car and Engine Designers for use outside Automation?
16:41 What's the status of the transmission and driveline revamp?
19:44 How are superchargers coming along?
23:54 What's the status of multiplayer development?
25:24 How will the engine bottom end parts revamp affect gameplay?
27:09 Will the new custom test track system have Steam Workshop support?
28:29 How will transmission torque capacity and weight work with the driveline revamp?
30:35 How will the new CVTs work, and what will their limitations be in-game?
34:33 Will racing ever be added to Campaign Mode?
35:42 With the test track revamp, will head-to-head comparisons be possible?
38:14 Lighting improvements in BeamNG exported cars?
39:30 Can you control the ride height of a car in Photo Mode?
41:14 Discussion of engine smoothness - what's good, what's bad?
43:11 Detailed stats of competitor cars in Campaign Mode?
44:47 Weight distribution and optimisation sliders and BeamNG exports
46:14 Modability of the upcoming Poster Mode
47:25 Discussion of supercharger sounds
48:16 Manual, load-cell tuning for engines?
50:34 Will anti-lag ever be added to Automation? Rally/Baja suspension option?
52:19 How does the loudness statistic work?
55:43 Will there be a re-balance of intake options with all these recent changes?
59:20 Will car-sharing ever be a thing in the Steam Workshop?
1:01:15 Detailed designs in Campaign Mode competitor cars?
1:04:00 Multiplayer in Campaign Mode?
1:10:36 What unit is the engine loudness statistic?
1:12:17 Would expanded tooltips be a good option to explain some of these stats in detail?
1:14:05 Update on scenario and tutorial progress
1:18:14 An update on engine sounds
1:20:29 Recolourable text and badges?
1:21:30 A discussion of the new custom material system
1:22:31 Soft vs hard rev limiters in carbureted engines
1:23:54 Will we have sharable scenarios, and Workshop support for them?
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Developer Q&A August 2023

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