Uploaded September 2026 | Updated September 2026, 3 weeks ago
Join Killrob, MrChips, Casey (one of our 3D artists) and Caswal (our lead programmer) as they answer your questions about the current state of development for Automation, and what's coming up in the future!
Like what you see? Subscribe to our channel for the latest information on Automation: The Car Company Tycoon Game!
Check out Automation, for sale in Early Access on Steam!
Steam Page: store.steampowered.com/app/293760
Website: automationgame.com
FAQ: automationgame.com/faq
Stay connected with Automation!
Discord: discord.gg/automationgame
Instagram: instagram.com/automationgame
Twitter | X: https://x.com/AutomationGame
Bluesky: https://bsky.app/profile/automationgame.bsky.social
TikTok: tiktok.com/@automationgame_official
Timestamps
0:00 Intro
1:21 Will you add tutorials to Automation for new players?
3:47 How dynamic will AI competitors be in Campaign?
6:11 Inactive teams speeding up engineering projects?
8:22 Casey introduces himself and his role at Camshaft.
9:09 Where do we find inspiration for new car bodies?
10:29 More tub-type chassis in Automation?
12:16 Do the new production multipliers multiply to each other?
17:18 New fixtures in Al Rilma Patch 7, why not new bodies?
19:50 A quick discussion about the changing Terso Update timeline!
25:34 Will there be any new, modern car bodies coming?
29:34 Opening body panels on Automation cars, and easier fixture wrapping?
37:21 Sandcasting and how it relates to engine factory sizes?
40:49 Referring to animating body panels, could you add door/hood fixtures to Automation?
44:00 What plans do you have to improve the BeamNG exporter, and Caswal arrives!
48:56 A quick plug for our "Submit An Exported Car With Issues" system on our Discord.
49:33 Discussing the fixture animation tool, and what it might look like!
51:10 Making multi-function lights?
52:46 Advice about what makes for a "good" Automation content series on social media.
59:40 Potential for new music in-game?
1:00:05 Will there be a guide/tutorial for the new company perks?
1:04:07 Why is the engine art such a big deal in Automation?
1:11:34 What is the current state of the upcoming Track Editor?
1:14:44 Customising transmission visual art?
1:16:24 Are tiny engine factories replacing the planned engine market?
1:18:08 Customising perks to change Campaign difficulty?
1:22:43 Will the new perk system give bonuses to specific factory/HQ sizes?
1:25:12 What is the rationale behind limiting max factory shifts to 2.0 without perks?
1:26:48 With the Design Studio locked behind a perk, what is its purpose?
1:29:05 Are there any official ways to get older versions of Automation, beyond what is posted in the Steam betas?
1:31:11 Remove partial carbon/aluminium body panel options for a full secondary panel selection?
1:34:34 Possibility of a custom badge designer?
1:36:38 How many perks will you be able to unlock during a Campaign session?
1:38:03 What are the plans for after the Terso Update?
Join Killrob, MrChips, Casey (one of our 3D artists) and Caswal (our lead programmer) as they answer your questions about the current state of development for Automation, and what's coming up in the future!
Like what you see? Subscribe to our channel for the latest information on Automation: The Car Company Tycoon Game!
Check out Automation, for sale in Early Access on Steam!
Steam Page: store.steampowered.com/app/293760
Website: automationgame.com
FAQ: automationgame.com/faq
Stay connected with Automation!
Discord: discord.gg/automationgame
Instagram: instagram.com/automationgame
Twitter | X: https://x.com/AutomationGame
Bluesky: https://bsky.app/profile/automationgame.bsky.social
TikTok: tiktok.com/@automationgame_official
Timestamps
0:00 Intro
1:21 Will you add tutorials to Automation for new players?
3:47 How dynamic will AI competitors be in Campaign?
6:11 Inactive teams speeding up engineering projects?
8:22 Casey introduces himself and his role at Camshaft.
9:09 Where do we find inspiration for new car bodies?
10:29 More tub-type chassis in Automation?
12:16 Do the new production multipliers multiply to each other?
17:18 New fixtures in Al Rilma Patch 7, why not new bodies?
19:50 A quick discussion about the changing Terso Update timeline!
25:34 Will there be any new, modern car bodies coming?
29:34 Opening body panels on Automation cars, and easier fixture wrapping?
37:21 Sandcasting and how it relates to engine factory sizes?
40:49 Referring to animating body panels, could you add door/hood fixtures to Automation?
44:00 What plans do you have to improve the BeamNG exporter, and Caswal arrives!
48:56 A quick plug for our "Submit An Exported Car With Issues" system on our Discord.
49:33 Discussing the fixture animation tool, and what it might look like!
51:10 Making multi-function lights?
52:46 Advice about what makes for a "good" Automation content series on social media.
59:40 Potential for new music in-game?
1:00:05 Will there be a guide/tutorial for the new company perks?
1:04:07 Why is the engine art such a big deal in Automation?
1:11:34 What is the current state of the upcoming Track Editor?
1:14:44 Customising transmission visual art?
1:16:24 Are tiny engine factories replacing the planned engine market?
1:18:08 Customising perks to change Campaign difficulty?
1:22:43 Will the new perk system give bonuses to specific factory/HQ sizes?
1:25:12 What is the rationale behind limiting max factory shifts to 2.0 without perks?
1:26:48 With the Design Studio locked behind a perk, what is its purpose?
1:29:05 Are there any official ways to get older versions of Automation, beyond what is posted in the Steam betas?
1:31:11 Remove partial carbon/aluminium body panel options for a full secondary panel selection?
1:34:34 Possibility of a custom badge designer?
1:36:38 How many perks will you be able to unlock during a Campaign session?
1:38:03 What are the plans for after the Terso Update?










