Uploaded July 2026 | Updated September 2026, 1 week ago
So it's been awhile, but I felt the urge to add a little more to the demo lately. I've been mostly busy with work, but found a bit of time to make my own version of the enemies (intended to be "mice" type enemies called "Mousers"). Even added a rotating gun-barrel thing that shoots at the player. It's obvious in hindsight, but it's amazing how adding such a tiny thing adds more to the game now than before.
Hoping to add at least one more enemy soon, preferably before Quakecon (we'll see that's attainable). Nice to come back to this after so long though.
Make sure to check out my Twitch where I livestream!
Twitch: twitch.tv/bloodshot9001
Website: https://www.bloodshot.dev/
Discord: discord.gg/FBZEXEG
BlueSky: https://bsky.app/profile/bloodshot.dev
Twitter: twitter.com/BloodShot9001
So it's been awhile, but I felt the urge to add a little more to the demo lately. I've been mostly busy with work, but found a bit of time to make my own version of the enemies (intended to be "mice" type enemies called "Mousers"). Even added a rotating gun-barrel thing that shoots at the player. It's obvious in hindsight, but it's amazing how adding such a tiny thing adds more to the game now than before.
Hoping to add at least one more enemy soon, preferably before Quakecon (we'll see that's attainable). Nice to come back to this after so long though.
Make sure to check out my Twitch where I livestream!
Twitch: twitch.tv/bloodshot9001
Website: https://www.bloodshot.dev/
Discord: discord.gg/FBZEXEG
BlueSky: https://bsky.app/profile/bloodshot.dev
Twitter: twitter.com/BloodShot9001










