DeSmuME ~ DS games in 4k! @Davidevgen
DeSmuME ~ DS games in 4k!  @Davidevgen
Uploaded April 2016 | Updated September 2026, 2 days ago
Desmume 0.9.12 just got alot better! it can now natively render AVI video in 5x HD resolution! SO time to ditch that X432R desmume! ive also figured out the bug that plagued desmume AR cheat engine for many years and got the programmers to fix it! so now code work as they should! anther noticeable feature is the GL texscale option. this allows you to increase the density of the pixels in the texture maps in the game to make the over all quality look even better!

i chose these games to show how the emulator looks with each ds title. Some have low resolution (like diddy kong racing) and some have high resolution (like metroid prime hunters) the open GL Texscale features on 4X looks best on low res games wile 2X looks best on high res games. some games i couldn't run the GL texscale due to graphical errors that still need to be fixed. i remember my friend telling me that MPH looked almost gamecube quality back when it first came out. i would have to agree with him now :P

Desmume has been plagued with a faulty action replay code engine since the beginning. a code i made for mkds 6 month's ago made the bug show its self. at first i thought it was my code but i found it work on hardware so then i thought it was the load and stored ar instruction were faulty in desmumue. i took the bug report to the programmers and they told me it was writing to an area that crashed the game. but i knew that this code worked. so i looked at my code and figured out what was happening. the code i made was a double pointer code which was only active when a blue shell explosion was visible on screen. the pointer data would reset to 00000000 after the explosion disappeared. on an AR device resetting to 00000000 would not effect the code at the 0x00000000 address location due to it only running on the arm7 cpu. in desmume AR codes ran on arm9 and arm7 cpu. arm9 runs code in the regions below 0x02000000.

Because of this then the explosion wasn't active the pointer would write data 0x0000009c right on a critical ASM location witch would crash the game. this was also the cause of other random crash errors wile loading a game with pointer codes. these have all been fixed. so programmers set the AR code to the ARM7 cpu only

The other error was crashing on boot with certain ar codes active. what was happening here was if using for example
02072720 e3a00a13 would crash mkds on boot. this was due to the ar code was loaded before the game could decompress fully and would crash the game. this has also been fixed. these fixes apply to any games that ar codes crashed randomly in emulator.

And if you understood all that i applaud you! the code i mention above will be in another video soon.

To get the latest version of desmume click the lunk below.
ci.appveyor.com/project/zeromus/desmume/build/artifacts


Mario Kart DS
Metroid prime hunters
Diddy Kong Racing DS
Pokemon white version 2
dragon ball z kai ultimate butouden (japan only game)
Super Mario 64 DS
Star Fox Command
Cartoon Network Racing
Grand Theft Auto China town Wars
Zelda phantom hourglass.

Sorry i havent posted in awile. ive been trying to open a store front for computer repairs and new computers along with phone repair and gaming repair. ive been busy for awile now. but everything is coming together. i open in a about a month or so. but dont worry im not ditching youtube once i open. but i probably wont be as active till everything is settled.
DeSmuME ~ DS games in 4k!Nyan Cat goes Mario Kart DSMario Kart DS ~ Red Bomb OmbsMario Kart DS ~ Cycle Items Wifi 4.7Mario kart DS Codes ~ Huge EXPLOSIONS!Mario kart DS Demo with action replay codes!Mario Kart DS ~ Blue Shell Stalks You!Mario Kart DS Codes ~ Water Level ModifierMario Kart DS Codes ~ Unbreakable items!Mario Kart DS ~ Texture PackageMario Kart Wii Legit play sessions with supastarrio! (may 10 2014)Portal 64 v0.15.0 Longplay (Hardware Capture)
davidevgen |

DeSmuME ~ DS games in 4k!

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