Uploaded May 2024 | Updated September 2026, 2 hours ago
Woah its been awile since my last post lol. yes im still alive. i just havent had time for youtube.
Anyways here is portal 64 this is the last build before it got shutdown. i dont respect nintendo at all for this and all the past garbage dmca they do. even though they technically didn't do anything this time. but their past antics is the reason value pulled the plug due to official Lib software being used to make the game.
i recorded this on hardware awile back using my newly hdmi modded n64 with a retro gem shiny that i installed myself in a neon green n64 shell with UV lights to make it glow when turned on. i recorded this using an unconventional way. a hdmi to SDI converter and that streamed into a hyperdeck mini uncompressed. it sounds like a good set up but its not. for whatever reason i couldn't get it to recognize the signal unless i set the game to output interlaced and set it to 1080p even though the device is capable capturing signals from 480i to 1080p 60fps. 500 dollar piece of crap if you ask me. ok to be fair it not designed for game capture i normally use it to capture vhs/beta tapes but it should in theory work fine.
this cancellation really p!ssed me off... but hey, at lease the source code and rom was saved and we got 1/3 of portal on the n64. maybe someone will finish it. i know some are attempting to remove all the nintendo code so maybe... i dont expect it to happen, but if it does great!
latest portal 64 s0urce c0de by James L.
archive.org/details/Portal64Archive
and yes i plan to start posting again. ive actually been more active on deviantart than here.
Enjoy!
Woah its been awile since my last post lol. yes im still alive. i just havent had time for youtube.
Anyways here is portal 64 this is the last build before it got shutdown. i dont respect nintendo at all for this and all the past garbage dmca they do. even though they technically didn't do anything this time. but their past antics is the reason value pulled the plug due to official Lib software being used to make the game.
i recorded this on hardware awile back using my newly hdmi modded n64 with a retro gem shiny that i installed myself in a neon green n64 shell with UV lights to make it glow when turned on. i recorded this using an unconventional way. a hdmi to SDI converter and that streamed into a hyperdeck mini uncompressed. it sounds like a good set up but its not. for whatever reason i couldn't get it to recognize the signal unless i set the game to output interlaced and set it to 1080p even though the device is capable capturing signals from 480i to 1080p 60fps. 500 dollar piece of crap if you ask me. ok to be fair it not designed for game capture i normally use it to capture vhs/beta tapes but it should in theory work fine.
this cancellation really p!ssed me off... but hey, at lease the source code and rom was saved and we got 1/3 of portal on the n64. maybe someone will finish it. i know some are attempting to remove all the nintendo code so maybe... i dont expect it to happen, but if it does great!
latest portal 64 s0urce c0de by James L.
archive.org/details/Portal64Archive
and yes i plan to start posting again. ive actually been more active on deviantart than here.
Enjoy!



![Mario Kart Wii ~ Supastarrios Codes
i didnt have anything to do with the making of these codes all credit goes to supastarrio. I asked him if he wanted these codes posted and he was fine with it.
force item damage ( hold start L or D pad GCN controller)
0457A900 2C030000
28343E80 00001088
0457A900 2C03FFFF
0457A940 3880000D
E0000000 00000000
28343E80 00001081
0457A900 2C03FFFF
0457A940 38800006
E0000000 00000000
28343E80 00001082
0457A900 2C03FFFF
0457A940 3880000B
E0000000 00000000
28343E80 000010C0
0457A900 2C03FFFF
0457A940 38800007
E0000000 00000000
28343E80 00001084
0457A900 2C03FFFF
0457A940 38800000
E0000000 80008000
Force item damage [supastarrio NTSC U]
0457A900 2C03FFFF (default 0000)
0457A940 388000XX (default 0B)
Replace XX with:
00: Spin-out (Banana)
01: Spin-out (? Longer than 00)
02: Knockback (Shells, FIB)
03: Knockback (Star)
04: Knockback (?)
05: Knockback (?)
06: Knockback (Bullet Bill)
07: Launched (Bomb-omb, Blue Shell)
08: Launched (?)
09: Firey Spin-out (?)
0A: Spin-out (Lightning)
0B: POWd
0C: Crushed (? Thwomp maybe)
0D: Crushed (Mega Shroom)
0E: Crushed (?)
0F: Spin-out (?)
10: Crushed, then respawn (?)
11: Spin-out (Lightning Cloud)
12 and beyond either crash, or star spam on the server side.
Control Character After Race [supastarrio NTSC U]
0452FDA0 2C000000
0452FD38 2C05FFFF
0452FDC4 60000000
Faster Menu Navigation [supastarrio NTSC U]
0488E508 46000000
all server sided codes btw. also i have a few good codes to release coming up next!
The camera freeze code was mine i found it by accident. i may or may not release that code due to pointlessness.
untested converted other regions codes
Force Item Damge [PAL]
04581164 2C030000
28348200 00001088
04581164 2C03FFFF
045811A4 3880000D
E0000000 00000000
28348200 00001081
04581164 2C03FFFF
045811A4 38800006
E0000000 00000000
28348200 00001082
04581164 2C03FFFF
045811A4 3880000B
E0000000 00000000
28348200 000010C0
04581164 2C03FFFF
045811A4 38800007
E0000000 00000000
28348200 00001084
04581164 2C03FFFF
045811A4 38800000
E0000000 80008000
Force Item Damage [NTSC-J]
04580AE4 2C030000
28347B80 00001088
04580AE4 2C03FFFF
04580B24 3880000D
E0000000 00000000
28347B80 00001081
04580AE4 2C03FFFF
04580B24 38800006
E0000000 00000000
28347B80 00001082
04580AE4 2C03FFFF
04580B24 3880000B
E0000000 00000000
28347B80 000010C0
04580AE4 2C03FFFF
04580B24 38800007
E0000000 00000000
28347B80 00001084
04580AE4 2C03FFFF
04580B24 38800000
E0000000 80008000
Force Item Damage [NTSC-K]
0456F1BC 2C030000
28336200 00001088
0456F1BC 2C03FFFF
0456F1FC 3880000D
E0000000 00000000
28336200 00001081
0456F1BC 2C03FFFF
0456F1FC 38800006
E0000000 00000000
28336200 00001082
0456F1BC 2C03FFFF
0456F1FC 3880000B
E0000000 00000000
28336200 000010C0
0456F1BC 2C03FFFF
0456F1FC 38800007
E0000000 00000000
28336200 00001084
0456F1BC 2C03FFFF
0456F1FC 38800000
E0000000 80008000
Force Item Damage [PAL]
04581164 2C03FFFF
045811A4 388000XX
Force Item Damage [NTSC-J]
04580AE4 2C03FFFF
04580B24 388000XX
Force Item Damage [NTSC-K]
0456F1BC 2C03FFFF
0456F1FC 388000XX
Control Character After Race [PAL]
045348E8 2C000000
04534880 2C05FFFF
0453490C 60000000
Control Character After Race [NTSC-J]
04534268 2C000000
04534200 2C05FFFF
0453428C 60000000
Control Character After Race [NTSC-K]
04522940 2C000000
045228D8 2C05FFFF
04522964 60000000
Faster Menu Navigation [PAL]
04892E30 46000000
Faster Menu Navigation [NTSC-J]
04892480 46000000
Faster Menu Navigation [NTSC-K]
04881238 46000000 Mario Kart Wii ~ Supastarrios Codes](https://i.ytimg.com/vi/xxt4DyjQLno/mqdefault.jpg)






