Uploaded January 2026 | Updated September 2026, 1 week ago
Retention doesn’t stop with onboarding. It grows through smart design choices that make the fun easy to find and rewarding to repeat. In this video, we explore how to shape layout and flow around lively hubs, quests, and moments where other players amplify the experience. You’ll learn how to create a retention‑minded quest design mix plus mobile‑friendly tweaks that reduce travel and keep interactions clear on small screens. We’ll also cover simple metrics to track and how to iterate with data to remove friction and lift repeat visits.
Join the Meta Horizon Creator Program: bit.ly/4sQPBbv
Find the tools you need to create worlds and build immersive experiences for VR and mobile: bit.ly/4bQhSsB
Quests Overview: bit.ly/4qxmBUJ
Top Problems and Opportunities for Horizon Worlds on Mobile: bit.ly/4jViyyZ
Creator Forum | Meta Community Forums: bit.ly/45VrRcs
00:00 - Introduction
01:26 - Building for engagement
02:09 - Leveraging co-presence
02:28 - Designing effective quest systems
03:28 - Tracking retention metrics
04:19 - Summary and next steps
Retention doesn’t stop with onboarding. It grows through smart design choices that make the fun easy to find and rewarding to repeat. In this video, we explore how to shape layout and flow around lively hubs, quests, and moments where other players amplify the experience. You’ll learn how to create a retention‑minded quest design mix plus mobile‑friendly tweaks that reduce travel and keep interactions clear on small screens. We’ll also cover simple metrics to track and how to iterate with data to remove friction and lift repeat visits.
Join the Meta Horizon Creator Program: bit.ly/4sQPBbv
Find the tools you need to create worlds and build immersive experiences for VR and mobile: bit.ly/4bQhSsB
Quests Overview: bit.ly/4qxmBUJ
Top Problems and Opportunities for Horizon Worlds on Mobile: bit.ly/4jViyyZ
Creator Forum | Meta Community Forums: bit.ly/45VrRcs
00:00 - Introduction
01:26 - Building for engagement
02:09 - Leveraging co-presence
02:28 - Designing effective quest systems
03:28 - Tracking retention metrics
04:19 - Summary and next steps





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