Uploaded April 2015 | Updated September 2026, 2 hours ago
A B&M wing coaster that has an inverted first drop and follows an out and back path flanking the edge of a small waterpark that is loosely inspired by the Hurricane Bay expansion. It weaves above and around the speed slide complex toward the midpoint of the journey and inverts riders 5 times.
Left side POV 0:00
Right side POV 1:38
The vertical loop barely passes the clearance envelope test. Kinda concerning how objects appear closer than they actually are, particularly on coasters with wide trains.
Also, bathing suits are allowed on the ride.
There is still some more work to do, like a queue and supporting the speed slides as well as a 3rd and final coaster in this small park section (it’s the wooden ride you catch a glimpse of at the beginning).
A B&M wing coaster that has an inverted first drop and follows an out and back path flanking the edge of a small waterpark that is loosely inspired by the Hurricane Bay expansion. It weaves above and around the speed slide complex toward the midpoint of the journey and inverts riders 5 times.
Left side POV 0:00
Right side POV 1:38
The vertical loop barely passes the clearance envelope test. Kinda concerning how objects appear closer than they actually are, particularly on coasters with wide trains.
Also, bathing suits are allowed on the ride.
There is still some more work to do, like a queue and supporting the speed slides as well as a 3rd and final coaster in this small park section (it’s the wooden ride you catch a glimpse of at the beginning).






![Timber Tempest, a GCI with 2 station fly-bys [No Limits 2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3122799041
After having experienced Thunderhead this past summer (which became my favorite ride at Dollywood) and Mystic Timbers in 2021, Ive kinda sorta been in the mood for a while to make something that takes inspiration from both of those, but the hard part (and the majority of the reason this project took so long despite not being very elaborately themed) was trying to come up with a layout I felt satisfied with. While its normal for me to go thru multiple element sequences or partial layouts and figure out which one of those I like better, I think I did that even more than usual here (probably cuz its much easier to come up with a layout when I already have a signature element, interaction, or specific concept in mind as the main motivator while here the main motivator was pretty much I like GCI).
Anyway, this part twister, part out and back layout features not one but two station fly-bys through the wind damaged station, one going directly over the station gates and the other right over the exit side, and the numerous pops of airtime will have you out of your seat almost as much as in it. I wanted at one point to do 3 station fly-bys but its kinda difficut to do that without killing the pacing.
Height: 113 ft
Top speed: 55.1 mph
Track length w/o storage: 3905.61 ft
0:00 Brief off-ride
0:17 Front POV
2:34 Back row POV Timber Tempest, a GCI with 2 station fly-bys [No Limits 2]](https://i.ytimg.com/vi/PJ6NHPm0k_E/mqdefault.jpg)


![Terror Hawk, a custom Vekoma SLC [No Limits 2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3343662986
This was a spur of the moment project that came about simply because it was initially planned to be part of Frankencoaster 2 as a mash-up of T2/3 and Firehawk (minus the vertical loop wrapping around the kidney bean) but ultimately didnt make the cut due to it making the block section far longer than any of the other block sections, causing stacking mid-ride every cycle after the first. It would have come right after the Volcano the Blast Coaster section, with the first barrel roll transitioning seamlessly into the Firehawk sections lie-to-fly into the drop.
Track length w/o storage: 3511.66 ft
Height: 152 ft
Top speed: 54.4 mph
Front POV: 0:00
Off-ride: 1:44
Back row: 2:44 Terror Hawk, a custom Vekoma SLC [No Limits 2]](https://i.ytimg.com/vi/QD2cqilEpZc/mqdefault.jpg)
