Uploaded March 2019 | Updated September 2026, 2 hours ago
Deep Dive event 3-2 clear video with zero commentaries.
DD 3-2 is a lengthy night time supply line mission with revolving red bombs.
Bring 4 combat squads with 1 being equipped to kill armored enemies. Either an RF team or a MG team called in from HQ will work. For this video I've opted to use 2 night AR and 2 night RF teams but you can narrow it down to 3 AR and 1 RF teams. You can, however, clear here much faster if you bring in more squads.
The middle area with red bombs is what nets a lot of questions on how to clear this stage. Just remember to have tiles captured ahead of red bomb movements and you'll be fine.
DD 3-2 is where players will be farming chapter 3 event loot crates, but it's also primarily where you will be spending time to farm UMP exoskeleton suit. Dragoons and Jupiter cannons here can drop UMP exo, but people tend to kill Dragoons only using Vector + multiple handguns then withdraw squad and repeat the stage.
Deep Dive event 3-2 clear video with zero commentaries.
DD 3-2 is a lengthy night time supply line mission with revolving red bombs.
Bring 4 combat squads with 1 being equipped to kill armored enemies. Either an RF team or a MG team called in from HQ will work. For this video I've opted to use 2 night AR and 2 night RF teams but you can narrow it down to 3 AR and 1 RF teams. You can, however, clear here much faster if you bring in more squads.
The middle area with red bombs is what nets a lot of questions on how to clear this stage. Just remember to have tiles captured ahead of red bomb movements and you'll be fine.
DD 3-2 is where players will be farming chapter 3 event loot crates, but it's also primarily where you will be spending time to farm UMP exoskeleton suit. Dragoons and Jupiter cannons here can drop UMP exo, but people tend to kill Dragoons only using Vector + multiple handguns then withdraw squad and repeat the stage.



![MGS5 FOB DEF (Support) [017] vs marvinLS
Pretty quick defense after intruder fell for my cheap trap.
I remember seeing marvinLS elsewhere but I cant recall when.
I should have thrown the sleep gas grenade earlier and slightly closer to myself for better coverage. Thankfully it worked out in the end.
Carrying a grenade launcher while infiltrating FOB sounds like a silly idea since you can use very good stun shotguns and pistols without making any loud explosive noise.
There are plenty room of improvement for both the attacker and defender here.
I picked up Metal Gear Solid 5: The Phantom Pain in the middle of COVID shenanigans after realizing that Ive never played it yet. Its been less than a month now.
Looks like Im not the only person who had this idea of playing a 4~5 year old game and FOB PVP is lively enough in my eyes. MGS5 FOB DEF (Support) [017] vs marvinLS](https://i.ytimg.com/vi/uuqnuXYCW4A/mqdefault.jpg)
![GFL2 Inverse Cipher, Season 10, Part 5 Walkthrough
Walkthrough for Inverse Cipher (Cypher), Season 10, in GFL2, stage 5 (DP-1-5).
[You *SHOULD NOT* look for matching stage codes, such as DP-1-1. The devs have reused stage code numbers across different Inverse Cipher seasons.]
Normally, we are supposed to be controlling the cute android girls, not these weird units.
This is an OPFOR exercise/puzzle using enemy units with turn limits. GFL2 Inverse Cipher, Season 10, Part 5 Walkthrough](https://i.ytimg.com/vi/w2sNksHymoM/mqdefault.jpg)



![GFL2 Inverse Cipher, Season 11, Part 3 Walkthrough
Walkthrough for Inverse Cipher (Cypher), Season 11, in GFL2, stage 3 (VP-1-3).
[You *SHOULD NOT* look for matching stage codes, such as DP-1-1. The devs have reused stage code numbers across different Inverse Cipher seasons.]
Normally, we are supposed to be controlling the cute android girls, not these weird units.
This is an OPFOR exercise/puzzle using enemy units with turn limits. GFL2 Inverse Cipher, Season 11, Part 3 Walkthrough](https://i.ytimg.com/vi/xopUEsWrxfI/mqdefault.jpg)

