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Shademp | DCFFVII Unlocked: "Test 1" Debug Mission @Shademp | Uploaded December 2016 | Updated October 2024, 4 hours ago.
- Known as "Test 1" in the zonelist file found on the disc. This map is zone 12.

- The zone is designed to be a mission, specifically an Extra Mission. Teleporting to here in JORG will lead to nothingness. When you clear the mission you are transported back to the Extra Missions menu.


- The setup is similar to Extra Mission #16, "Stygian Sewers", where you had to hunt down the Heavy Armored Soldier B. In that mission the soldier constantly runs away from you, until you reach its final area and upon defeat drops a Gigas EX Medal, which you then pick up to clear the mission. Here in Test 1, the soldier hunts YOU and will drop a Mini EX Medal for you to pick and clear the mission.

- The Heavy Armored Soldier B has a measly 15HP. He will only start hunting and shooting you after being touched and/or receiving damage. Upon defeat, the "box crate destroyed" animation and sound effect happens.


- Vincent's animations are not entirely up to date, seemingly representing a state between the original Japanese version and the US release. Not only does each melee swipe end awkwardly, but Vincent still has his 4-button-press ground melee combo, except that his model isn't programmed to display that combo. In the US release and afterwards, Vincent's ground combo was shortened.

- The mid-air melee combos are not properly animated, in the same way as his ground combo isn't.

- Dashing and double-jumping works fine.


- There is no menu map. The Objectives menu lack an actual mission description, no matter if you are playing in English or Japanese. The silence at the "Ready", "GO!" transition at the start is standard for these debug maps.

- Drum cans can be "defeated" and will add to your killchain, but their explosion animation never trigger and they remain objects that can be targetted.
DCFFVII Unlocked: Test 1 Debug MissionDirge of Cerberus (J) - Hard Mode - All S Rankings - Ch11 (1/2)Second Floor Hub, Honey Bee Inn - FFVII UnlockedDCFFVII: EM10 Missilebreaker Melee - Only Melee, No DamageDCFFVII: EM12 Vincent the Destroyer in 01:57.884 (01:58 IGT)FFVIIR Demo - Maxing out PotionsDCFFVII Unlocked: Exploring the Deepground MonorailTemple of the Ancients, 2/2 - FFVII UnlockedDCFFVII Unlocked: Valley - 1/3DCFFVII: EM22 Shinra Manor Prime ZCH in 01:24.819 (01:24 IGT)FFVIIR Demo - Maxing out Potions, faster methodDirge of Cerberus (J) - Hard Mode - All S Rankings - Ch11 (2/2)

DCFFVII Unlocked: "Test 1" Debug Mission @Shademp

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