Data Types, Scope & Controlling Objects - C# Basics for Unity Beginners: #3 @SunnyValleyStudio
Data Types, Scope & Controlling Objects - C# Basics for Unity Beginners: #3  @SunnyValleyStudio
Uploaded March 2024 | Updated September 2026, 2 weeks ago
In part 3 we will explore what is Data and the Data Types in C#. We will also explore the difference between an Object and a Class and how they are connected to methods and data.

C# Basics for unity series:
youtube.com/playlist?list=PLcRSafycjWFeHojgzbkNUXt9S6-Q7BGQE

Welcome to this C# Fundamentals for Unity Beginners series of 10 videos. We will first explore what are the basics of C# syntax and next we will create a small Vampire Survivors like game together so that you can see Why and How different c# concepts are used to create games in Unity.

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Learn more about C# & Game Dev in Unity in my video courses at:
courses.sunnyvalleystudio.com

Starter Project:
patreon.com/posts/c-essentials-for-99701780

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Join the discord:
discord.gg/RQEtYHz

You can support me through Patreon:
patreon.com/sunnyvalleystudio

Assets used:
https://kenney.nl/assets/tiny-dungeon

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00:00 Creating your first Variable
02:11 Using Data to control Objects
04:10 Public, Private - Who can access my data and methods?
05:20 SerializeField attribute
06:00 What are basic Data Types in c#
07:05 What is the Scope of a class and methods?
11:23 Method operations and operators in C#
13:30 Vector3 Data Type

#unity3d #csharp #coding #gamdev
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Data Types, Scope & Controlling Objects - C# Basics for Unity Beginners: #3

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