Uploaded December 2025 | Updated September 2026, 3 weeks ago
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches.
Quarantine specialist is a ,,stress-DoT" team, here are roles of characters:
1st: Man at arms (Spiked shield + accuracy trinket) - guardian
2nd: Houndmaster (dodge trinkets) - DoT dealer
3rd: Plague doctor (stress trinket + accuracy trinket) - DoT dealer
4th: Arbalest (damage trinket + healing trinket) - damage dealer
PROS:
1) Mark synergy (Houndmaster + Arbalest)
2) Great damage output
3) Great stress output
4) Great DoT output
5) Great healing potential
6) 2 guardians
7) 3 disruptors
CONS:
1) DoT is a menace
2) Stress is a menace
3) Disruption is a menace
Quarantine specialist is a stress team, with great strenght of DoT and pure damage. You have 3 disruptors, 3 (self)healers, 2 guardians and a mark synergy. Sadly this team is vulnerable against DoT and stress teams.
I tried to play a few strategies, such as „mix damage + DoT“, „the finishers“, „mark team“ and „full stress“. I tried both variantions of Man at arms (damager / stresser) and Plague doctor (stress / DoT), for both of them all variantions are actually good.
My advice: Good choice, if you start guarding the backline immediately (Man at arms + Plague doctor; Houndmaster + Arbalest). If you don’t have the guardians as this specific role, start with Man at arms for opening the riposte and then use Plague doctor for applying stress / DoT. Lastly use Arbalest for potential healing or damaging.
About score: A match against apprentice player (in rematch), after his 2nd turn, when he couldn’t hit Houndmaster, he surrendered. The match wasn’t even 1 minute long.
About team: On the paper they don’t look so good, because of Plague doctor in the middle position. But you can make very easily the pressure via Plague doctor and Houndmaster. And the „usual strategy“ - guard the backline… absolutely great! Sadly I lost only once against darkest player with nice DoT team. If you use the right skills in right time, you can win even against harder opponents. Very nice team!
Rating: 4/5
Music: Fight to Fade - Quarantine
I don't claim any rights to the song. All rights belongs to the american alt-rock band Fight to Fade!
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches.
Quarantine specialist is a ,,stress-DoT" team, here are roles of characters:
1st: Man at arms (Spiked shield + accuracy trinket) - guardian
2nd: Houndmaster (dodge trinkets) - DoT dealer
3rd: Plague doctor (stress trinket + accuracy trinket) - DoT dealer
4th: Arbalest (damage trinket + healing trinket) - damage dealer
PROS:
1) Mark synergy (Houndmaster + Arbalest)
2) Great damage output
3) Great stress output
4) Great DoT output
5) Great healing potential
6) 2 guardians
7) 3 disruptors
CONS:
1) DoT is a menace
2) Stress is a menace
3) Disruption is a menace
Quarantine specialist is a stress team, with great strenght of DoT and pure damage. You have 3 disruptors, 3 (self)healers, 2 guardians and a mark synergy. Sadly this team is vulnerable against DoT and stress teams.
I tried to play a few strategies, such as „mix damage + DoT“, „the finishers“, „mark team“ and „full stress“. I tried both variantions of Man at arms (damager / stresser) and Plague doctor (stress / DoT), for both of them all variantions are actually good.
My advice: Good choice, if you start guarding the backline immediately (Man at arms + Plague doctor; Houndmaster + Arbalest). If you don’t have the guardians as this specific role, start with Man at arms for opening the riposte and then use Plague doctor for applying stress / DoT. Lastly use Arbalest for potential healing or damaging.
About score: A match against apprentice player (in rematch), after his 2nd turn, when he couldn’t hit Houndmaster, he surrendered. The match wasn’t even 1 minute long.
About team: On the paper they don’t look so good, because of Plague doctor in the middle position. But you can make very easily the pressure via Plague doctor and Houndmaster. And the „usual strategy“ - guard the backline… absolutely great! Sadly I lost only once against darkest player with nice DoT team. If you use the right skills in right time, you can win even against harder opponents. Very nice team!
Rating: 4/5
Music: Fight to Fade - Quarantine
I don't claim any rights to the song. All rights belongs to the american alt-rock band Fight to Fade!








![Darkest Dungeon - Butchers Circus - Regular boys showcase
#darkestdungeon #butcherscircus #plaguedoctorforlife
This video shows a comp made by Baguera and it shows 5 win matches.
Regular boys is a ,,damage-stress“ team, here are roles of characters:
1st: Crusader (damage trinkets) - damage dealer
2nd: Highwayman (damage trinkets) - damage dealer
3rd: Man at arms (Spiked shield + accuracy trinket) - guardian
4th: Arbalest (healing trinket + damage trinket) - healer
PROS:
1) Mark synergy (Arbalest + Highwayman)
2) Porcupine
3) Great damage output
4) Great stress output
5) Great healing potential
6) 3 disruptors
7) 2 deathblowers
CONS:
1) Stress is a menace
2) Stuns are a menace
Regular boys is a damage team, that combines also stress and little bit of DoT. You have 3 disruptors, 2 healers, 2 riposters, 2 deathblowers (if we count Arbalest’s „Sniper shot“ on marked character) and weird mark synergy. Sadly this team is vulnerable against stress and mark teams.
I tried to play a few strategies, like „support Crusader“, „full stress“, „the finishers“ and „Porcupine“. I tried both variantions of Highwayman (bandit / gunslinger), the bandit version is the best for playing. And Man at arms (damager / stresser), the damage variantion is more useful than stress.
My advice: Start with one of your riposters (Highwayman / Man at arms), next use Crusader for stunning someone and lastly Arbalest for dealing some damage.
Firstly I must say, I really tried to find the original setup, unfortunately I didn’t found, so I had to improvise. On the paper it looks great - so many choices and possibilities, ALMOST no disadvantages (everything can be cleared, riposted, healed). I was hyped for this team…
And after the set of matches I’m dissapointed. Why? Everything on paper looks nice, but in reality it’s worthless. Porcupine strategy works only against easy opponents, mark synergy isn’t great (who need „Pistol/Sniper shot“ to just use precious Arbalest’s turn?), healing only with 2 decent healers and most importantly… RNGsus. Sometimes you will miss every hit, even with buffs, sometimes you will not deal the deathblow (in one lost match I’ve got deathblow on 1st try by opponent, but for his characters, even 40% deathblow resist wasn’t enough to kill that injured character). I lost 4x - mostly against harder opponents with based teams [Hit squad, Septic shock team], 1x against an apprentice player in rematch.
The biggest problem with this team is… you have almost everything, what’s the team most need. But you can’t make a good pressure to opponent. Even with this… „bad“ score, I can give them at least „mid“ rate, because of versatility. But honestly, I wouldn’t play this anymore.
For another tips and how play this team better, ask Baguera (on Discord).
Rating: 3/5
Music: Thin Lizzy - The boys are back in town
I dont claim any rights to the song. All rights belongs to the irish hardrock band Thin Lizzy! Darkest Dungeon - Butchers Circus - Regular boys showcase](https://i.ytimg.com/vi/TiERSTcCQbQ/mqdefault.jpg)

