Uploaded July 2025 | Updated September 2026, 2 weeks ago
#darkestdungeon #butcherscircus #plaguedoctorforlife
This video shows a comp made by kiokyt and it shows 5 win matches.
Light up the Night is a ,,damage-stress“ team, here are roles of characters:
1st: Flagellant (Gauntlet of Absolution + damage trinket) - damage dealer
2nd: Man at arms (Protector’s Kite + stun resist trinket) - guardian
3rd: Highwayman (damage trinkets) - damage dealer
4th: Plague doctor (accuracy trinket + stress trinket) - stress dealer
PROS:
1) Porcupine
2) Great damage output
3) Great stress output
4) Great DoT output
5) 3 disruptors
CONS:
1) Stress is a menace
2) Marks are a menace
3) Stuns are a menace
Light up the Night is a nice damage team, that combines also stress and DoT. You have 3 disruptors, 2 riposters and 2 (self)healers. Sadly this team is vulnerable against mark and stress teams.
I tried to play a few strategies, like „the finishers“, „original setup“, „porcupine“ and „full stress“. I tried also both variantions of Man at arms (damager / stresser) and Plague doctor (damager / stresser), both variantions are good. And also Highwayman (bandit / gunslinger), it’s better to stick with bandit version.
My advice: Start with Highwayman for opening the riposte, next use Flagellant for applying DoT, then Man at arms for opening the riposte OR guarding someone. Lastly Plague doctor for dealing stress.
I was hoping to play this one day, and now I got a chance. This is… really nice team. The powerful duo riposters and duo fighters with DoT skills is great team advantage. Unfortunately the mark teams are dangerous for the team, you have only 1 guardian and nobody can remove marks (unless Flagellant with skill „Suffer“). I lost only once against novice player with strange stress team. It’s a shame, the „original setup“ was played against novice player, but still I think, you can manage, how could be played against harder opponents. And harder opponents… since they’re playing the same teams all the time, you can beat them easily. I like this team and recommend it!
For another tips and how play this team better, ask kiokyt (on Discord).
Rating: 4/5
Music: The Protomen - Light up the Night
I don't claim any rights to the song. All rights belongs to the american rock opera band The Protomen!
#darkestdungeon #butcherscircus #plaguedoctorforlife
This video shows a comp made by kiokyt and it shows 5 win matches.
Light up the Night is a ,,damage-stress“ team, here are roles of characters:
1st: Flagellant (Gauntlet of Absolution + damage trinket) - damage dealer
2nd: Man at arms (Protector’s Kite + stun resist trinket) - guardian
3rd: Highwayman (damage trinkets) - damage dealer
4th: Plague doctor (accuracy trinket + stress trinket) - stress dealer
PROS:
1) Porcupine
2) Great damage output
3) Great stress output
4) Great DoT output
5) 3 disruptors
CONS:
1) Stress is a menace
2) Marks are a menace
3) Stuns are a menace
Light up the Night is a nice damage team, that combines also stress and DoT. You have 3 disruptors, 2 riposters and 2 (self)healers. Sadly this team is vulnerable against mark and stress teams.
I tried to play a few strategies, like „the finishers“, „original setup“, „porcupine“ and „full stress“. I tried also both variantions of Man at arms (damager / stresser) and Plague doctor (damager / stresser), both variantions are good. And also Highwayman (bandit / gunslinger), it’s better to stick with bandit version.
My advice: Start with Highwayman for opening the riposte, next use Flagellant for applying DoT, then Man at arms for opening the riposte OR guarding someone. Lastly Plague doctor for dealing stress.
I was hoping to play this one day, and now I got a chance. This is… really nice team. The powerful duo riposters and duo fighters with DoT skills is great team advantage. Unfortunately the mark teams are dangerous for the team, you have only 1 guardian and nobody can remove marks (unless Flagellant with skill „Suffer“). I lost only once against novice player with strange stress team. It’s a shame, the „original setup“ was played against novice player, but still I think, you can manage, how could be played against harder opponents. And harder opponents… since they’re playing the same teams all the time, you can beat them easily. I like this team and recommend it!
For another tips and how play this team better, ask kiokyt (on Discord).
Rating: 4/5
Music: The Protomen - Light up the Night
I don't claim any rights to the song. All rights belongs to the american rock opera band The Protomen!








![Darkest Dungeon - Butchers Circus - Red Hook showcase
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches.
Red Hook is a ,,damage-stress team, here are roles of characters:
1st: Crusader (damage trinkets) - damage dealer
2nd: Highwayman (damage trinkets) - damage dealer
3rd: Vestal (accuracy trinket + stun trinket) - healer
4th: Plague doctor (accuracy trinket + stress trinket) - stress dealer
PROS:
1) Great damage output
2) Great stress output
3) Great healing potential
4) 2 stunners
5) 2 disruptors
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
Red Hook is a damage team, that combines also stress and little bit of DoT. You have 3 healers, 2 stunners and 2 disruptors. Sadly this team is vulnerable against mark and stress teams.
I tried to play a few strategies, like „the finishers“, „full stress“, „support Crusader“ and „mix damage + stress“. I tried both variantions of Highwayman (bandit / gunslinger), the bandit version better choice. And Plague doctor (stress / DoT), the DoT variantion is optimal for playing.
My advice: Start with Highwayman for opening the riposte. Next use one of your stunners (Crusader / Vestal), lastly Plague doctor for applying DoT / stress.
When you start the Darkest Dungeon campaign (after the „Old road“ section with Reynauld and Dismas), you will recieve 2 other characters - Plague doctor and Vestal. Before proceeding to the 1st Ruin dungeon, you can only create a team with Crusader, Highwayman, Plague doctor and Vestal, and most players take only 2 legendary variantions = „The Usual Suspects“ [VES-PD-HIGH-CRS] or „Red Hook” [PD-VES-HIGH-CRS]. Both are the great starting teams, that you can create. But how these two can stand in Butcher’s Circus?
If you understand these characters and give them good setup (trinkets + skills), you can beat even harder opponents. It’s not an easy task to survive with all characters, but it’s possible. Mark teams are a big menace, nice that you have 3 healers, but nobody can clear marks or stuns. The team’s great advantage is in stunners and Highwayman - thanks to his riposting the opponent will have trouble to attack you directly, while you can make disruption on his side. I hope to faced at least 1 darkest player, sadly I got only these players, and I lost only once against veteran player with stress team.
My conclusion - if you make a good setup and play the obvious strategies (mix damage + stress/DoT), you have great chance to win the match. Because of these players and less advantages as usual, I can give them a solid mid rate. Not a bad team!
Rating: 3/5
Music: Majestica - The Legend
I dont claim any rights to the song. All rights belongs to the swedish symphonic metal band Majestica! Darkest Dungeon - Butchers Circus - Red Hook showcase](https://i.ytimg.com/vi/z4aqycdd5sw/mqdefault.jpg)
![Darkest Dungeon - Butchers Circus - Motley Crew showcase
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches in a row.
Motley Crew is a ,,damage-stress team, here are roles of characters:
1st: Abomination (damage trinkets) - damage dealer
2nd: Man at arms (Spiked shield + accuracy trinket) - supporteer
3rd: Antiquarian (Tears of the Lost + dodge trinket) - stress dealer
4th: Arbalest (healing trinket + damage trinket) - damage dealer
PROS:
1) Porcupine
2) Great damage output
3) Great stress output
4) Great DoT output
5) Great healing potential
6) 2 guardians
CONS:
1) Stress is a menace
2) Disruption is a menace
Motley Crew is an odd damage team, that combines stress and DoT. You have 3 (self)healers, 2 riposters and 2 guardians. Sadly this team is vulnerable against stress teams.
I tried to play a few strategies, such as „full stress“, „the finishers“, „virtue team“ and „porcupine“. I tried both variantions of Abomination (melee beast / DoT puker), both variantions are good.
My advice: Start with Man at arms for opening the riposte OR buffing the team, next use Abomination for stunning someone, then Antiquarian for regeneration spam and lastly Arbalest for dealing damage.
Long time ago I played very similiar team to this [The A Team] and it was absolute banger. Now I got a chance to play this team. Its a little bit different, Abomination in 1st position, that means no full porcupine. Since you cannot make a good porcupine, you can always transform Abomination to beast version and make great damage and disruption. And I can confirm, after this set of matches, both teams are great even with differences. Its a same ol situation. 0 loses, harder opponents are not a problem and great pressure. Youve should try them too!
Rating: 5/5
Music: Mötley Crüe - Same ol situation
I dont claim any rights to the song. All rights belongs to the american heavy metal band Mötley Crüe! Darkest Dungeon - Butchers Circus - Motley Crew showcase](https://i.ytimg.com/vi/zMr9hzTx7q8/mqdefault.jpg)
