Uploaded October 2025 | Updated September 2026, 2 weeks ago
#darkestdungeon #butcherscircus #plaguedoctorforlife
This video shows a comp made by ArsonLarson and it shows 5 win matches.
AL’s Execute team is a ,,damage-stress“ team, here are roles of characters:
1st: Hellion (accuracy trinket + damage trinket) - deathblow dealer
2nd: Crusader (damage trinkets) - damage dealer
3rd: Jester (damage trinket + dodge trinket) - deathblow dealer
4th: Antiquarian (Tears of the Lost + dodge trinket) - DoT dealer
PROS:
1) Great damage output
2) Great stress output
3) Great DoT output
4) Great healing potential
5) 2 deathblowers
6) Disruption isn’t a menace
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
AL’s Execute team is a damage team with great strenght of stress and DoT. All characters can make AoE damage, next you have 3 (self)healers and 2 deathblowers. Sadly this team is vulnerable against mark and stress teams.
I tried to play a few strategies, like „virtue team“, „full stress“, „double finisher“ and „mix damage + DoT“. I tried both variantions of Hellion (damager / stresser), both variantions are actually good.
My advice: Start with Crusader for stunning someone, next use Hellion for debuffing the frontline, then Jester for buffing the team and lastly Antiquarian for regeneration spam.
First things first, I really tried to find the original setup, sadly I didn’t succeeded, so I had to improvise. This team can make a great pressure, thanks to combo „Hellion + Crusader“ (damaging the frontline) and „Jester + Antiquarian“ (AoE damage). Unfortunately this team isn’t perfect, if you lose someone too early, you cannot win the match. I lost 2x against apprentice players - one with stress team and one with based mark team. And I almost won another 2 matches against darkest players, but there was a very long desync without responses. It’s really crucial to spam with your Antiquarian „Rejuvenating Vapours“, if you use it, you will not to worry about healing anymore. The team has some flaws, but it’s not that bad. Kinda good team.
For another tips and how play this team better, ask ArsonLarson (on Discord).
Rating: 4/5
Music: Iron Maiden - Die with your boots on
I don't claim any rights to the song. All rights belongs to the british heavy metal band Iron Maiden!
#darkestdungeon #butcherscircus #plaguedoctorforlife
This video shows a comp made by ArsonLarson and it shows 5 win matches.
AL’s Execute team is a ,,damage-stress“ team, here are roles of characters:
1st: Hellion (accuracy trinket + damage trinket) - deathblow dealer
2nd: Crusader (damage trinkets) - damage dealer
3rd: Jester (damage trinket + dodge trinket) - deathblow dealer
4th: Antiquarian (Tears of the Lost + dodge trinket) - DoT dealer
PROS:
1) Great damage output
2) Great stress output
3) Great DoT output
4) Great healing potential
5) 2 deathblowers
6) Disruption isn’t a menace
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
AL’s Execute team is a damage team with great strenght of stress and DoT. All characters can make AoE damage, next you have 3 (self)healers and 2 deathblowers. Sadly this team is vulnerable against mark and stress teams.
I tried to play a few strategies, like „virtue team“, „full stress“, „double finisher“ and „mix damage + DoT“. I tried both variantions of Hellion (damager / stresser), both variantions are actually good.
My advice: Start with Crusader for stunning someone, next use Hellion for debuffing the frontline, then Jester for buffing the team and lastly Antiquarian for regeneration spam.
First things first, I really tried to find the original setup, sadly I didn’t succeeded, so I had to improvise. This team can make a great pressure, thanks to combo „Hellion + Crusader“ (damaging the frontline) and „Jester + Antiquarian“ (AoE damage). Unfortunately this team isn’t perfect, if you lose someone too early, you cannot win the match. I lost 2x against apprentice players - one with stress team and one with based mark team. And I almost won another 2 matches against darkest players, but there was a very long desync without responses. It’s really crucial to spam with your Antiquarian „Rejuvenating Vapours“, if you use it, you will not to worry about healing anymore. The team has some flaws, but it’s not that bad. Kinda good team.
For another tips and how play this team better, ask ArsonLarson (on Discord).
Rating: 4/5
Music: Iron Maiden - Die with your boots on
I don't claim any rights to the song. All rights belongs to the british heavy metal band Iron Maiden!




![Darkest Dungeon - Butchers Circus - Red Hook showcase
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches.
Red Hook is a ,,damage-stress team, here are roles of characters:
1st: Crusader (damage trinkets) - damage dealer
2nd: Highwayman (damage trinkets) - damage dealer
3rd: Vestal (accuracy trinket + stun trinket) - healer
4th: Plague doctor (accuracy trinket + stress trinket) - stress dealer
PROS:
1) Great damage output
2) Great stress output
3) Great healing potential
4) 2 stunners
5) 2 disruptors
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
Red Hook is a damage team, that combines also stress and little bit of DoT. You have 3 healers, 2 stunners and 2 disruptors. Sadly this team is vulnerable against mark and stress teams.
I tried to play a few strategies, like „the finishers“, „full stress“, „support Crusader“ and „mix damage + stress“. I tried both variantions of Highwayman (bandit / gunslinger), the bandit version better choice. And Plague doctor (stress / DoT), the DoT variantion is optimal for playing.
My advice: Start with Highwayman for opening the riposte. Next use one of your stunners (Crusader / Vestal), lastly Plague doctor for applying DoT / stress.
When you start the Darkest Dungeon campaign (after the „Old road“ section with Reynauld and Dismas), you will recieve 2 other characters - Plague doctor and Vestal. Before proceeding to the 1st Ruin dungeon, you can only create a team with Crusader, Highwayman, Plague doctor and Vestal, and most players take only 2 legendary variantions = „The Usual Suspects“ [VES-PD-HIGH-CRS] or „Red Hook” [PD-VES-HIGH-CRS]. Both are the great starting teams, that you can create. But how these two can stand in Butcher’s Circus?
If you understand these characters and give them good setup (trinkets + skills), you can beat even harder opponents. It’s not an easy task to survive with all characters, but it’s possible. Mark teams are a big menace, nice that you have 3 healers, but nobody can clear marks or stuns. The team’s great advantage is in stunners and Highwayman - thanks to his riposting the opponent will have trouble to attack you directly, while you can make disruption on his side. I hope to faced at least 1 darkest player, sadly I got only these players, and I lost only once against veteran player with stress team.
My conclusion - if you make a good setup and play the obvious strategies (mix damage + stress/DoT), you have great chance to win the match. Because of these players and less advantages as usual, I can give them a solid mid rate. Not a bad team!
Rating: 3/5
Music: Majestica - The Legend
I dont claim any rights to the song. All rights belongs to the swedish symphonic metal band Majestica! Darkest Dungeon - Butchers Circus - Red Hook showcase](https://i.ytimg.com/vi/z4aqycdd5sw/mqdefault.jpg)
![Darkest Dungeon - Butchers Circus - Motley Crew showcase
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches in a row.
Motley Crew is a ,,damage-stress team, here are roles of characters:
1st: Abomination (damage trinkets) - damage dealer
2nd: Man at arms (Spiked shield + accuracy trinket) - supporteer
3rd: Antiquarian (Tears of the Lost + dodge trinket) - stress dealer
4th: Arbalest (healing trinket + damage trinket) - damage dealer
PROS:
1) Porcupine
2) Great damage output
3) Great stress output
4) Great DoT output
5) Great healing potential
6) 2 guardians
CONS:
1) Stress is a menace
2) Disruption is a menace
Motley Crew is an odd damage team, that combines stress and DoT. You have 3 (self)healers, 2 riposters and 2 guardians. Sadly this team is vulnerable against stress teams.
I tried to play a few strategies, such as „full stress“, „the finishers“, „virtue team“ and „porcupine“. I tried both variantions of Abomination (melee beast / DoT puker), both variantions are good.
My advice: Start with Man at arms for opening the riposte OR buffing the team, next use Abomination for stunning someone, then Antiquarian for regeneration spam and lastly Arbalest for dealing damage.
Long time ago I played very similiar team to this [The A Team] and it was absolute banger. Now I got a chance to play this team. Its a little bit different, Abomination in 1st position, that means no full porcupine. Since you cannot make a good porcupine, you can always transform Abomination to beast version and make great damage and disruption. And I can confirm, after this set of matches, both teams are great even with differences. Its a same ol situation. 0 loses, harder opponents are not a problem and great pressure. Youve should try them too!
Rating: 5/5
Music: Mötley Crüe - Same ol situation
I dont claim any rights to the song. All rights belongs to the american heavy metal band Mötley Crüe! Darkest Dungeon - Butchers Circus - Motley Crew showcase](https://i.ytimg.com/vi/zMr9hzTx7q8/mqdefault.jpg)
