Uploaded October 2020 | Updated September 2026, 1 week ago
If you're still watching the series and actually reading the description, congrats! You win nothing. Why are you here? I have nothing for you. Only memes.
But thank you for enjoying the content. I made this series as a passion project to learn better editing techniques for fun. It's miracle anyone is watching it, let alone making it to the end of the series. Hope you enjoyed the silly videos, it's my favorite videos I've made yet.
Music from YouTube and bensound.com
Mods:
In order for the item randomizer to work with the enemy randomizer, you need to rename the item randomizer "dinput8.dll" to another name, such as "itemrando.dll". Then, once you follow the instructions to install both mods, you need to edit the "modengine.ini" file. At the end of the file is a field called "chainDInput8DLLPath". In the quotes after the equals, add "\itemrando.dll". So it should read: chainDInput8DLLPath="\itemrando.dll". This should load both the enemy and item enemy randomizers at the same time.
Item Randomiser and Auto-Equip: nexusmods.com/darksouls3/mods/241
Enemy Randomizer: nexusmods.com/darksouls3/mods/484
Poorly Translated: nexusmods.com/darksouls3/mods/316
Color Clarity Reshade: nexusmods.com/darksouls3/mods/248
If you're still watching the series and actually reading the description, congrats! You win nothing. Why are you here? I have nothing for you. Only memes.
But thank you for enjoying the content. I made this series as a passion project to learn better editing techniques for fun. It's miracle anyone is watching it, let alone making it to the end of the series. Hope you enjoyed the silly videos, it's my favorite videos I've made yet.
Music from YouTube and bensound.com
Mods:
In order for the item randomizer to work with the enemy randomizer, you need to rename the item randomizer "dinput8.dll" to another name, such as "itemrando.dll". Then, once you follow the instructions to install both mods, you need to edit the "modengine.ini" file. At the end of the file is a field called "chainDInput8DLLPath". In the quotes after the equals, add "\itemrando.dll". So it should read: chainDInput8DLLPath="\itemrando.dll". This should load both the enemy and item enemy randomizers at the same time.
Item Randomiser and Auto-Equip: nexusmods.com/darksouls3/mods/241
Enemy Randomizer: nexusmods.com/darksouls3/mods/484
Poorly Translated: nexusmods.com/darksouls3/mods/316
Color Clarity Reshade: nexusmods.com/darksouls3/mods/248










