Dark Souls 3 but the Random Mod is Acting Up @TimsGamesDoneHard
Dark Souls 3 but the Random Mod is Acting Up  @TimsGamesDoneHard
Uploaded September 2020 | Updated September 2026, 2 weeks ago
We take on Order next. We meet some unexpected enemies in the wild. We meet many newcomers that have speech disorders. And the randomizer mod gives me conniptions.

Music from YouTube and bensound.com

Mods:

In order for the item randomizer to work with the enemy randomizer, you need to rename the item randomizer "dinput8.dll" to another name, such as "itemrando.dll". Then, once you follow the instructions to install both mods, you need to edit the "modengine.ini" file. At the end of the file is a field called "chainDInput8DLLPath". In the quotes after the equals, add "\itemrando.dll". So it should read: chainDInput8DLLPath="\itemrando.dll". This should load both the enemy and item enemy randomizers at the same time.

Item Randomiser and Auto-Equip: nexusmods.com/darksouls3/mods/241
Enemy Randomizer: nexusmods.com/darksouls3/mods/484
Poorly Translated: nexusmods.com/darksouls3/mods/316
Color Clarity Reshade: nexusmods.com/darksouls3/mods/248
Dark Souls 3 but the Random Mod is Acting UpCode Vein | Successor of the Claw LV1Sekiro But the Game Has Been OverhauledDark Souls 2 but Random Bosses are BrokenDemons Souls | Maiden Astraea (SL1 PBWT Melee Only Flawless)Sekiro Shadows Reflect Mod FinaleCode Vein | Argent Wolf Berserker (NG+6 LV1 Flawless)Dark Souls 2 but its a Random Death CompilationSekiro Resurrection Is Brutal and I Love ItSekiro But Its RandomDark Souls 2 but its Randomly SpookyElden Ring Randomizer Finale
Tims Games Done Hard |

Dark Souls 3 but the Random Mod is Acting Up

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER