Uploaded December 2024 | Updated September 2026, 3 weeks ago
Messing around with the TLB since I'm failing miserably in full runs lately. Note: to fight the TLB without being invincible you need to use a bomb before the fight starts.
Basic strategy is to take out the 2 turrets and the 2 inner most "cores" on each side of the boss. Ignore the outer cores (unless you want more discomen) as they are mostly harmless. If you destroy all the cores it will trigger the second phase early. Normally the second phase starts when the boss reaches 1/2 health.
Final phase starts at 1/4 health, and is easily the hardest part of doing this. The gaps are tiny (especially with speed 4, which I used) and it's all a random mess. You also have to navigate the game's slowdown "slingshots" which are generally what get me killed.
Messing around with the TLB since I'm failing miserably in full runs lately. Note: to fight the TLB without being invincible you need to use a bomb before the fight starts.
Basic strategy is to take out the 2 turrets and the 2 inner most "cores" on each side of the boss. Ignore the outer cores (unless you want more discomen) as they are mostly harmless. If you destroy all the cores it will trigger the second phase early. Normally the second phase starts when the boss reaches 1/2 health.
Final phase starts at 1/4 health, and is easily the hardest part of doing this. The gaps are tiny (especially with speed 4, which I used) and it's all a random mess. You also have to navigate the game's slowdown "slingshots" which are generally what get me killed.


![Gradius AC (Switch) - 5 Loops Clear [5-ALL to 6-4] 2,455,800 Pts
New PB for the Arcade Gradius, 5 loops cleared and 2.4 Million points!
Stages:
00:00 - Loop 1
16:43 - Loop 2
33:55 - Loop 3
51:11 - Loop 4
59:04 - Horrible mistake and long road to recovery
1:13:27 - Loop 5
1:31:03 - Loop 6
My recovery practice is starting to pay off, I died in 4-4 which would normally be a death sentence but I managed to partially recover a bunch of times and cleared that loop and the next one. That said, it took a ton of lives to do it, way more than it should have.
Need more practice on the beginning of stage 5 under recovery conditions as I really should not have died there. It ended up costing me lives in Stage 6 and 7 which should have been avoided.
Im still not sure if I want to try and gut this out for 10 Million but I must say it seems less impossible the more I play. Gradius AC (Switch) - 5 Loops Clear [5-ALL to 6-4] 2,455,800 Pts](https://i.ytimg.com/vi/mZA2XXzVdBY/mqdefault.jpg)







![Contra: Hard Corps (Genesis) - No Death Run [Arena/Secret Ending]
Full no death run of Contra: Hard Corps (魂斗羅 ザ・ハードコア in Japan) by Konami for the Sega Genesis/Mega Drive! This run was done with the US version of the game, which has 1 hit deaths unlike the Japanese version. Im playing as Ray and going through the ridiculous secret route / arena stage.
This was played on a JVC XEye with real cartridge, no emulation or cheats were used.
Stage Listing:
00:00 - Intro
00:26 - Stage 1 - City Battle
03:21 - Stage 2 - High Speed Fight
05:28 - Stage 3 - Junkyard
06:51 - Secret Stage / Arena + Ending
Im only doing this route for sake of completeness, as its pretty much a joke all around. Contra: Hard Corps (Genesis) - No Death Run [Arena/Secret Ending]](https://i.ytimg.com/vi/od7XPDqwX1M/mqdefault.jpg)