The Shaggy Dev | Custom cursors in Godot @TheShaggyDev | Uploaded September 2021 | Updated October 2024, 3 hours ago.
In this video we'll look at the right and wrong way to use a custom cursor in Godot, along with some additional functionality that the engine supports so that you can swap graphics on the fly or even use an entire suite of cursors for your project.
Source code and transcript: shaggydev.com/2021/09/28/custom-cursors
Official documentation on custom cursors: docs.godotengine.org/en/stable/tutorials/inputs/custom_mouse_cursor.html
List of all cursors shapes you can use: docs.godotengine.org/en/stable/classes/class_input.html#enum-input-cursorshape
In this video we'll look at the right and wrong way to use a custom cursor in Godot, along with some additional functionality that the engine supports so that you can swap graphics on the fly or even use an entire suite of cursors for your project.
Source code and transcript: shaggydev.com/2021/09/28/custom-cursors
Official documentation on custom cursors: docs.godotengine.org/en/stable/tutorials/inputs/custom_mouse_cursor.html
List of all cursors shapes you can use: docs.godotengine.org/en/stable/classes/class_input.html#enum-input-cursorshape