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Kierio04 | CTGP Tracks Done Backwards - Alpine Peak 3x Respawns (3/218) [OUTDATED] @Kierio04 | Uploaded 2 years ago | Updated 52 seconds ago
THIS VIDEO IS OUTDATED - PLEASE SEE A BETTER VERSION OF THIS VIDEO HERE: youtu.be/4mtIlb7tAFI

In this video, I drive a full lap of the custom track Alpine Peak backwards. In order for a track to count as being completed backwards, you must start in lap 1 and travel through all of lap 0 backwards, finishing by reaching lap -1. We will be going through the tracks of the CTGP 1.03-1112 update alphabetically, and returning to any past tracks if breakthroughs are made that change the statistics of the progression of the challenge (more on this later in the description). Here, there are 3 respawns that are mandatory to complete the track backwards, each of which can be done with any amount of mushrooms. The respawns are as follows:
Respawn #1: to get to the top of the tower
Respawn #2: to get to the ice section
Respawn #3: to get to the top of the spiral

Playlist of these videos: youtube.com/watch?v=xn5oUUeubCc&list=PLbnjjnFG8yVTXfNn9_cRdo2Mx3l_9mHrv

Backstory: This is a series I had originally planned to collaborate solely with Charlie on, however, since starting the project, Jellopuff helped out with the 2nd track, and Charlie stopped doing MKWii TASing, so a lot has changed. It may be that more people contribute to this, but I'd prefer the videos to be more central to my channel since it's way easier for people to understand the progression of the challenge if the progress updates are consistent with the previous ones (the titles and descriptions, the rules of the challenge, the explanations made, etc.). That being said, the only reason for the delay on uploading progress on these is down to my motivation to record them, and since you're reading this, it means I got the motivation to record this specific one. I have about 10 more tracks already done that just need to be recorded and edited (Charlie and I started in April and have been putting it off a LOT).

What I do in the video is; drive up to the higher path near the end of the lap (allowing me to skip a respawn up to the final bridge), then drive off the edge of the bridge to get respawned at the top of the tower. I then show three different potential strategies for getting up to the next platform without respawning, the last of which is the only successful one. First, I had hoped to use the boost panel to give me enough speed to clip off of the platform's wooden pillars. I was able to get a clip but not one high enough or with the right angle to land back on the platform. Second, I had hoped to get a large clip off of the front of the platform using a barrel roll, but was unable to actually get a clip with the angle the barrel roll gave. Finally, I simply got stuck on the edge of the track in order to get bounces that allowed me to barely get back on the platform. What follows is a very precise bounce and sideways hop to avoid respawning too early, which would have resulted in an additional respawn. After this, I go back to the start of the ice section and perform the final respawn up to the top of the spiral. The rest is fairly trivial.

There are a few statistics and various versions of this challenge that I will keep track of that allow for a better understanding of what's going on. Below is a list of all of them:
1. Completing the track backwards with the minimum number of respawns, where you have access to a certain amount of mushrooms (a = Infinite, b = 3, c = 2, d = 1, e = 0)
2. Completing the track backwards with the minimum number of respawns, then minimising the number of mushrooms from there
3. Completing the track backwards with the minimum number of mushrooms, regardless of respawn count

Alpine peak has the following statistics to offer:
1a. 3 Respawns
1b. 3 Respawns
1c. 3 Respawns
1d. 3 Respawns
1e. 3 Respawns
2. 0 Mushrooms
3. 0 Mushrooms
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CTGP Tracks Done Backwards - Alpine Peak 3x Respawns (3/218) [OUTDATED] @Kierio04

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