[CSS] Simulating Weapon Malfunctions @98b40
[CSS] Simulating Weapon Malfunctions  @98b40
Uploaded June 2026 | Updated September 2026, 2 weeks ago
In reality, some firearms are notoriously unreliable and prone to firing malfunctions, such as the WWII Japanese pistols and certain machine guns shown in the video.

Therefore, I have written a small plugin to add random misfire or jam malfunctions to specific weapons. When a malfunction occurs, the weapon cannot fire. You must press the E key as prompted on the screen to perform a malfunction clearance (this action is adapted from the draw animation by adding an ejection event, but the action type must be ACT_VM_IDLE_LOWERED), after which the weapon becomes usable again. The video demonstrates the effect.

This plugin will be integrated into the WWII Chinese Resistance mod.
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[CSS] Simulating Weapon Malfunctions

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