#CSpect For Windows V2.1.4 @MikeDailly
#CSpect For Windows V2.1.4  @MikeDailly
Uploaded December 2018 | Updated September 2026, 2 weeks ago
New upcoming sprite features added.
Expand 16,32,64 and 128 pixels wide on X and Y
16 colour sprites (double the shapes available)
Sprite rendering order 0-63, or 63-0
64 sprites in a row (still to add expand limitation)
Pixel Wrapping on X and Y (off one side, back in the other)
Added new "Y" bit to coordinate for 0-511 values (just like X)
#CSpect For Windows V2.1.4ZX Spectrum Next C Platform Engine - first movementSuper Crate Box for the ZX Spectrum NextSD Card streaming in the ZX Spectrum Next boot ROM #zxspectrumnextGrand Theft Auto, GTA 1 prototype 1 - remakeRay casting Doors in C# PrototypeSimple platform engine in GameMaker Studio 2Lemmings: Fun 05 - You need bashers this timeDragons Lair mini cab - Power on and playAgon Lemmings - testZXNext Armalyte progress - Fixed the animations and added C64 sprite coloursTLL Game demo - GameInADay series
Mike Dailly |

#CSpect For Windows V2.1.4

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