Uploaded May 2017 | Updated September 2026, 2 weeks ago
CRYENGINE Master Class: Mannequin. Check out an internal presentation from the CRYENGINE team to the Crytek game development team. The video shows you how you can sequence animations with Mannequin, covering the timeline, user interface, and how to create fragments.
CRYENGINE - The most powerful game development platform is now available to everyone. Full engine source code. All features. No royalties. No obligations. No license fee. Join us over at cryengine.com
Subscribe: youtube.com/cryengine?sub_confirmation=1
Become an Insider: cryengine.com/get-cryengine/memberships
Join our Forums: forum.cryengine.com
Browse our Marketplace: cryengine.com/marketplace
CRYENGINE Master Class: Mannequin. Check out an internal presentation from the CRYENGINE team to the Crytek game development team. The video shows you how you can sequence animations with Mannequin, covering the timeline, user interface, and how to create fragments.
CRYENGINE - The most powerful game development platform is now available to everyone. Full engine source code. All features. No royalties. No obligations. No license fee. Join us over at cryengine.com
Subscribe: youtube.com/cryengine?sub_confirmation=1
Become an Insider: cryengine.com/get-cryengine/memberships
Join our Forums: forum.cryengine.com
Browse our Marketplace: cryengine.com/marketplace



![Blend Space Tutorial with Example File - CRYENGINE Summer Academy S1E7 - [Tutorial]
Today’s episode, hosted by Junior Evangelist Roman Perezogin, shows you how to use an example file to insert animations and create a locomotion blendspace for your character. Follow along with a simple drag and drop process that will allow you to replace or insert all the animations required for creating basic locomotion for a player character. Roman also explains core concepts in the blendspace editor, like examples and annotations. By the end of the video, you’ll have learned how to create basic locomotion from just a few animations in this fun tutorial that lasts under 15 minutes.
Blendspace Example File & Written Documentation:
https://docs.cryengine.com/display/CEMANUAL/Tutorial+-+Character+Pipeline+-+Using+a+Blend+Space+File
Tutorials mentioned:
Blendspace Tutorial: https://www.youtube.com/watch?v=FIMV_wLv63A
Mannequin Quick Setup: https://www.youtube.com/watch?v=EIWeZn3w8aE
00:00 Intro
01:30 Dropping the example file
02:20 Character Tool
03:50 Blendspace Editor
04:05 Blendspace Preview
05:10 Examples
08:30 Annotations
10:26 Outro
Make sure to bookmark the Playlist to keep up-to-date and check out the previous episodes to learn even more from the CRYENGINE Summer Academy 2021:
https://www.youtube.com/playlist?list=PLpCgy91Y5vMthPN4vM2ETwbfVybkUV-1D
Further Learning:
Blendspaces Documentation: https://docs.cryengine.com/display/CEMANUAL/Blendspaces
Mixamo Examples with Reorientation: https://www.youtube.com/watch?v=0qo9QVaDVos&list=PLpCgy91Y5vMvJf5paeVo9m1d6erdkKO1s
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at http://www.cryengine.com
Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: https://twitter.com/cryengine
Follow us on Facebook: https://www.facebook.com/cryengineofficial/
Join the discussion on our Forum: https://forum.cryengine.com/ and/or CRYENGINE Discord: https://discord.gg/cryengine
Browse our Marketplace: https://www.cryengine.com/marketplace
#cpp #blendspaces #tutorial #animation Blend Space Tutorial with Example File - CRYENGINE Summer Academy S1E7 - [Tutorial]](https://i.ytimg.com/vi/vzOoLNFD83s/mqdefault.jpg)






![Coding in C++ - Creating a Player Controller - CRYENGINE Summer Academy S1E5 - [Tutorial]
Todays episode is a special tutorial hosted by Support Engineer Joshua Nuttall, who will show you how to set up the character you see in Breeze. The video is a step-by-step tutorial that uses Visual Studio and our engine and assumes that you have a basic understanding of C++ programming.
00:00 Intro
01:15 How to get Visual Studio
01:40 Introduction to Josh
02:20 Explaining the project / template
04:38 Changing the player character
05:54 Removing the shooting mechanic
06:41 Adding new inputs
10:00 Changing movement
14:38 Adding Console Variables
21:45 Changing the camera
25:20 Testing in-game
25:45 Outro
Make sure to bookmark the Playlist to keep up-to-date and check out the previous episodes to learn even more from the CRYENGINE Summer Academy 2021:
https://www.youtube.com/playlist?list=PLpCgy91Y5vMthPN4vM2ETwbfVybkUV-1D
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at http://www.cryengine.com
Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: https://twitter.com/cryengine
Follow us on Facebook: https://www.facebook.com/cryengineofficial/
Join the discussion on our Forum: https://forum.cryengine.com/ and/or CRYENGINE Discord: https://discord.gg/cryengine
Browse our Marketplace: https://www.cryengine.com/marketplace
#cryengine #cpp #programming Coding in C++ - Creating a Player Controller - CRYENGINE Summer Academy S1E5 - [Tutorial]](https://i.ytimg.com/vi/xKTygGa6hg0/mqdefault.jpg)