FlappyBoid Introduction to CRYENGINE - Chapter 9: Enhancements part 1 @cryengine
FlappyBoid Introduction to CRYENGINE - Chapter 9: Enhancements part 1  @cryengine
Uploaded August 2018 | Updated September 2026, 2 weeks ago
TimeCode Topic
0:00 introduction to chapter
0:29 Hiding the terrain during game play
0:42 Setting the ocean height
0:52 Hiding the terrain on game start
1:44 Adding dynamic difficulty to the game
2:28 Setting up a global difficulty Game Token
2:38 Adding a dynamic pipe speed Game Token
3:03 Adding a vertical pipe movement range Game Token
3:22 Initializing the difficulty setting on game start
4:54 Using a DeMultiplexer node to set multiple outputs from one input
6:40 Adding dynamic speed to the pipe movement
7:30 Incrementing pipe speed for each point scored
8:01 Adding vertical pipe movement
14:38 Randomizing the start position for pipe movement
18:29 Making speed proportional to actual travel distance

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FlappyBoid Introduction to CRYENGINE - Chapter 9: Enhancements part 1

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