CryEngine 3 - Exporting SDK Animations to Custom Rigs @ThatRyanManning
CryEngine 3 - Exporting SDK Animations to Custom Rigs  @ThatRyanManning
Uploaded August 2014 | Updated September 2026, 37 minutes ago
I demonstrate the process of exporting animations out of CryEngine, manipulating the data in Motionbuilder, and then connecting the CryEngine exported animation to a custom-built rig.
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Ryan Manning |

CryEngine 3 - Exporting SDK Animations to Custom Rigs

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